Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Dungeons & Dragons
Sharpshooter/Great Weapon Master and Why They Are Broken 101.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Flamestrike" data-source="post: 6925598" data-attributes="member: 6788736"><p>Increase AC. Use the occasional poor lighting, slippery floors or invisible critters for disadvantage. Give monsters abilities like Parry (+ Prof to AC). Make them harder to hit. Done. </p><p></p><p>SS + GWM pay off is in DPR, with lower ACs bearing the brunt. Strip advantage, or increase AC, or impose disadvantage, and the feats become a liability.</p><p></p><p>SS also requires range to work, and both SS and GWM require the user to forgo a shield and have both hands occupied. Get up close and personal and beat them down, or hit them in a weak spot (like cruddy saves).</p><p></p><p></p><p></p><p>No offence, but a lazy DM is a bad DM.</p><p></p><p>We had a saying the army 'Prior preparation and planning prevents piss poor performance'. It holds true to pretty much everything.</p><p></p><p>If you're struggling with Fighters doing more damage with power attack vs low AC's, God help you when high level spells come online. The planning to challenge a 'high damage fighter' is nothing compared to a well played high level mage with clairvoyance, scry and die, teleport, simulacrum, divination, wish, clone, planar travel and so forth.</p><p></p><p>High level / high damage fighers can be countered by increasing AC or HP, which is easily done on the fly, and if you get it wrong, you simply have a dead monster (of which there will always be more). </p><p></p><p>"Hey bro, I can deal 100 points of damage a round with my sword"</p><p></p><p>"Cool bro. I can teleport to another continent, scry your location, travel to other planes of existance, and call down meteors on your face while ethereal... or just get my Simulacrum here to do it while I chill in a planar dimension of my own creation"</p><p></p><p>Its no biggie. One of those situations can be reigned in by upping the monsters AC by 3 points leaving you all the PS4 time in the world. The other situation requires planning.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6925598, member: 6788736"] Increase AC. Use the occasional poor lighting, slippery floors or invisible critters for disadvantage. Give monsters abilities like Parry (+ Prof to AC). Make them harder to hit. Done. SS + GWM pay off is in DPR, with lower ACs bearing the brunt. Strip advantage, or increase AC, or impose disadvantage, and the feats become a liability. SS also requires range to work, and both SS and GWM require the user to forgo a shield and have both hands occupied. Get up close and personal and beat them down, or hit them in a weak spot (like cruddy saves). No offence, but a lazy DM is a bad DM. We had a saying the army 'Prior preparation and planning prevents piss poor performance'. It holds true to pretty much everything. If you're struggling with Fighters doing more damage with power attack vs low AC's, God help you when high level spells come online. The planning to challenge a 'high damage fighter' is nothing compared to a well played high level mage with clairvoyance, scry and die, teleport, simulacrum, divination, wish, clone, planar travel and so forth. High level / high damage fighers can be countered by increasing AC or HP, which is easily done on the fly, and if you get it wrong, you simply have a dead monster (of which there will always be more). "Hey bro, I can deal 100 points of damage a round with my sword" "Cool bro. I can teleport to another continent, scry your location, travel to other planes of existance, and call down meteors on your face while ethereal... or just get my Simulacrum here to do it while I chill in a planar dimension of my own creation" Its no biggie. One of those situations can be reigned in by upping the monsters AC by 3 points leaving you all the PS4 time in the world. The other situation requires planning. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Sharpshooter/Great Weapon Master and Why They Are Broken 101.
Top