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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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<blockquote data-quote="Zardnaar" data-source="post: 6926373" data-attributes="member: 6716779"><p>That is fine we do not even use those feat all of the time and if we do we may not buff the person using it as we do not always have a cleric for example. </p><p></p><p> I'm just saying if you want to break those feats or make the most of them here is how you do it.</p><p></p><p> Generally I appreciate it if somoene decides to take a punt at DMing and if they are new at it give them a break. I do not undermine them or say things like "thats not I would do". One of my players did ask me for advice about his DMing style and I did say something along the lines of here is what I would do (he was handing out +2 great weapons to the fighters using GWM while everyone else got the shaft).</p><p></p><p> Generally I do not enable the big hitters to much I would be more inclined to put a +3 dagger into the game than a +1 great sword. </p><p></p><p> A Monk for example with the lucky feat might find a staff of striking over the GWM power gamer twink build getting a great magic weapon.</p><p></p><p> Magic arrows are a bit more common than magic bows and magic hand crossbows are very rare for some strange reason.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6926373, member: 6716779"] That is fine we do not even use those feat all of the time and if we do we may not buff the person using it as we do not always have a cleric for example. I'm just saying if you want to break those feats or make the most of them here is how you do it. Generally I appreciate it if somoene decides to take a punt at DMing and if they are new at it give them a break. I do not undermine them or say things like "thats not I would do". One of my players did ask me for advice about his DMing style and I did say something along the lines of here is what I would do (he was handing out +2 great weapons to the fighters using GWM while everyone else got the shaft). Generally I do not enable the big hitters to much I would be more inclined to put a +3 dagger into the game than a +1 great sword. A Monk for example with the lucky feat might find a staff of striking over the GWM power gamer twink build getting a great magic weapon. Magic arrows are a bit more common than magic bows and magic hand crossbows are very rare for some strange reason. [/QUOTE]
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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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