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*Dungeons & Dragons
Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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<blockquote data-quote="Flamestrike" data-source="post: 6926734" data-attributes="member: 6788736"><p>4 x long rest classes and one short rest dependent class. Pretty evenly balanced though.</p><p></p><p>You really need to push the 6-8 encounter [2 short rest] paradigm on them.</p><p></p><p>Assuming 7th level:</p><p></p><p><span style="color: #000000">[FONT=&quot]Easy: 1750 XP+[/FONT]</span></p><p><span style="color: #000000">[FONT=&quot]Medium: 3750 XP+[/FONT]</span></p><p><span style="color: #000000">[FONT=&quot]Hard: 5500 XP+[/FONT]</span></p><p><span style="color: #000000">[FONT=&quot]Deadly: 8500 XP+</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">So around 5500XP is [medium/hard].</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Here is a fairly 'standard' adventuring day:</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">2 x Air elementals (2 x CR 5; 5,400 XP)</span></p><p><span style="color: #000000">1 x Orc war chief, 1 x Orc eye of Gruumsh, 2 x Orogs, 6 x Orcs (not multiplied) (1 x CR 4, 3 X CR 2, 8 X CR 1/2; 5,500 XP) - add chain mail to Orcs, increase AC to 16, add full plate to Orc boss, increase AC to 18</span></p><p><span style="color: #000000">3 x Ettins (3 x CR 4; XP 6,600 XP)</span></p><p><span style="color: #000000">[Short rest]</span></p><p><span style="color: #000000">4 x Displacer beasts (4 x CR 3, 5,600 XP)</span></p><p><span style="color: #000000">1 x Young red dragon (CR 10; 5,900 XP)</span></p><p><span style="color: #000000">[Short rest]</span></p><p><span style="color: #000000">1 x Mage, 1 x Gladiator, 8 x bandits (not multiplied) (1 x CR 6, 1 x CR 5, 8 x CR 1/4; 6,350 XP) add counterspell to Mage, give shields to bandits, increase AC to 13 and add multiattack.</span></p><p><span style="color: #000000">1 x Rhemorazz (CR 11; 7,200 XP)</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Just bracket the above with a timed quest [princess captured by Mage, PCs have 5 hours till midnight to get to her and save her or else bad thing X happens] and you're set.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Synopsis: Princess Macguffin has been captured by the notorious Martin McDastardly and his hired goon henchman. The PCs are hired to track them down and stop them before they sacrifice her at midnight... in just 5 hours time. Some research in town tells the PCs that McDastardly is holed up in a nearby ruin, 1 hours ride from the town. On the way to the ruin, the PCs are waylaid by two summoned Air Elementals in a fog storm. Once this threat is dealt with, they encounter stiff resistance in the ruin in the form of McDastardly's hired Ettin and Orc minions, and his captured Displacer Beast pets.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">As they are mopping up from these encounters, a Red dragon swoops from the sky, attracted by the carnage! The PCs must deal with it, or maybe even forge an unlikely alliance with the beast.</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Entering the ruins the PCs are ambushed by Mcdastardly and his hired goons. As they rescue the princess, and make thier way back to town, the ground shakes and vast creature bursts forth, ready to devour them all in its giant gullett. The PCs must protect the princess, and defeat the beast before it lays waste to the town!</span></p><p><span style="color: #000000"></span></p><p><span style="color: #000000">Im not seeing GWM being a problem in the above advanture that I made up in all of 5 minutes.[/FONT]</span></p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6926734, member: 6788736"] 4 x long rest classes and one short rest dependent class. Pretty evenly balanced though. You really need to push the 6-8 encounter [2 short rest] paradigm on them. Assuming 7th level: [COLOR=#000000][FONT="]Easy: 1750 XP+[/FONT][/COLOR] [COLOR=#000000][FONT="]Medium: 3750 XP+[/FONT][/COLOR] [COLOR=#000000][FONT="]Hard: 5500 XP+[/FONT][/COLOR] [COLOR=#000000][FONT="]Deadly: 8500 XP+ So around 5500XP is [medium/hard]. Here is a fairly 'standard' adventuring day: 2 x Air elementals (2 x CR 5; 5,400 XP) 1 x Orc war chief, 1 x Orc eye of Gruumsh, 2 x Orogs, 6 x Orcs (not multiplied) (1 x CR 4, 3 X CR 2, 8 X CR 1/2; 5,500 XP) - add chain mail to Orcs, increase AC to 16, add full plate to Orc boss, increase AC to 18 3 x Ettins (3 x CR 4; XP 6,600 XP) [Short rest] 4 x Displacer beasts (4 x CR 3, 5,600 XP) 1 x Young red dragon (CR 10; 5,900 XP) [Short rest] 1 x Mage, 1 x Gladiator, 8 x bandits (not multiplied) (1 x CR 6, 1 x CR 5, 8 x CR 1/4; 6,350 XP) add counterspell to Mage, give shields to bandits, increase AC to 13 and add multiattack. 1 x Rhemorazz (CR 11; 7,200 XP) Just bracket the above with a timed quest [princess captured by Mage, PCs have 5 hours till midnight to get to her and save her or else bad thing X happens] and you're set. Synopsis: Princess Macguffin has been captured by the notorious Martin McDastardly and his hired goon henchman. The PCs are hired to track them down and stop them before they sacrifice her at midnight... in just 5 hours time. Some research in town tells the PCs that McDastardly is holed up in a nearby ruin, 1 hours ride from the town. On the way to the ruin, the PCs are waylaid by two summoned Air Elementals in a fog storm. Once this threat is dealt with, they encounter stiff resistance in the ruin in the form of McDastardly's hired Ettin and Orc minions, and his captured Displacer Beast pets. As they are mopping up from these encounters, a Red dragon swoops from the sky, attracted by the carnage! The PCs must deal with it, or maybe even forge an unlikely alliance with the beast. Entering the ruins the PCs are ambushed by Mcdastardly and his hired goons. As they rescue the princess, and make thier way back to town, the ground shakes and vast creature bursts forth, ready to devour them all in its giant gullett. The PCs must protect the princess, and defeat the beast before it lays waste to the town! Im not seeing GWM being a problem in the above advanture that I made up in all of 5 minutes.[/FONT][/COLOR] [/QUOTE]
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