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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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<blockquote data-quote="FormerlyHemlock" data-source="post: 6934476" data-attributes="member: 6787650"><p>You're missing the point. Allow me to restate:</p><p></p><p><em>Party power scares superlinearly in the number of wizards in the party, due to synergies and pooled spell knowledge.</em></p><p></p><p>That is all I have claimed. I have expressed no opinion about the scaling of Fighters. (I suspect scaling is roughly linear but I haven't thought through all the scenarios involving proning/etc.)</p><p></p><p>If you ask for a strong commitment, I suspect that I'd wind up telling you that a party of all wizards will handle at least twice the total adjusted XP of monsters per day that a party of all fighters would. Nailing down enough parameters to do a generalized analysis would be enough of a pain though that I'd prefer to just avoid making any such comparative claims. <strong>However</strong>, that also does not mean that I'm conceding some kind of equality between fighters and wizards, and you certainly can't draw inferences about "5E normal" from that concession, which hasn't even been conceded.</p><p></p><p>I stand by my observation that a wizard-heavy party is an extremely strong configuration in 5E. (Especially if multiclassing is involved, and especially at levels 9+.) This claim is prima facie obvious enough that I'm surprised that there's even anyone controverting it. How can anyone not see this?</p><p></p><p><strong>Edit:</strong> I agree with you though that 5E is geared to be quite easy. IMO it's more fun if you crank up the difficulty quite a bit.</p></blockquote><p></p>
[QUOTE="FormerlyHemlock, post: 6934476, member: 6787650"] You're missing the point. Allow me to restate: [I]Party power scares superlinearly in the number of wizards in the party, due to synergies and pooled spell knowledge.[/I] That is all I have claimed. I have expressed no opinion about the scaling of Fighters. (I suspect scaling is roughly linear but I haven't thought through all the scenarios involving proning/etc.) If you ask for a strong commitment, I suspect that I'd wind up telling you that a party of all wizards will handle at least twice the total adjusted XP of monsters per day that a party of all fighters would. Nailing down enough parameters to do a generalized analysis would be enough of a pain though that I'd prefer to just avoid making any such comparative claims. [B]However[/B], that also does not mean that I'm conceding some kind of equality between fighters and wizards, and you certainly can't draw inferences about "5E normal" from that concession, which hasn't even been conceded. I stand by my observation that a wizard-heavy party is an extremely strong configuration in 5E. (Especially if multiclassing is involved, and especially at levels 9+.) This claim is prima facie obvious enough that I'm surprised that there's even anyone controverting it. How can anyone not see this? [B]Edit:[/B] I agree with you though that 5E is geared to be quite easy. IMO it's more fun if you crank up the difficulty quite a bit. [/QUOTE]
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Sharpshooter/Great Weapon Master and Why They Are Broken 101.
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