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Shatter Spell vs Magic Weapon Spell
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<blockquote data-quote="Spatzimaus" data-source="post: 1005204" data-attributes="member: 3051"><p>The spell <em>Magic Weapon</em> doesn't make the weapon itself magical, IMO. It radiates magic, sure, but the weapon itself isn't magical, because it isn't the same as giving the weapon a magical ability in its own right. By the same logic, a person with <em>Haste</em> cast on them doesn't become a magical creature, they're just a person with a spell cast on them.</p><p></p><p>Three reasons why:</p><p></p><p>1> Weapons with magical abilities follow a strict set of rules. The weapon must be masterwork. You can't put <em>Keen</em> on until it has a +1 enhancement bonus, for example.</p><p>But, spells ignore this. You can cast <em>Magic Weapon</em> on a non-masterwork weapon. You can cast <em>Keen Edge</em> on a weapon lacking an enhancement bonus.</p><p></p><p>2> The spell explicitly says "gives a weapon a +1 enhancement bonus to attack and damage rolls".</p><p>This is NOT the same as a +1 Enhancement bonus. Enhancement bonuses also give extra HP and Hardness to the item, raise the Sunder threshold, and allow it to bypass a higher DR. The spells <em>Magic Weapon</em> and <em>Greater Magic Weapon</em> don't do this.</p><p></p><p>3> When targetted with <em>Dispel Magic</em>, a +1 weapon suppresses its abilities, but is still magical. On the other hand, a weapon that's had <em>Magic Weapon</em> cast on it has the spell itself dispelled.</p><p></p><p>So clearly, "magical weapons" and "normal weapons with magical effects cast on them" are two entirely different sets of rules.</p></blockquote><p></p>
[QUOTE="Spatzimaus, post: 1005204, member: 3051"] The spell [i]Magic Weapon[/i] doesn't make the weapon itself magical, IMO. It radiates magic, sure, but the weapon itself isn't magical, because it isn't the same as giving the weapon a magical ability in its own right. By the same logic, a person with [i]Haste[/i] cast on them doesn't become a magical creature, they're just a person with a spell cast on them. Three reasons why: 1> Weapons with magical abilities follow a strict set of rules. The weapon must be masterwork. You can't put [i]Keen[/i] on until it has a +1 enhancement bonus, for example. But, spells ignore this. You can cast [i]Magic Weapon[/i] on a non-masterwork weapon. You can cast [i]Keen Edge[/i] on a weapon lacking an enhancement bonus. 2> The spell explicitly says "gives a weapon a +1 enhancement bonus to attack and damage rolls". This is NOT the same as a +1 Enhancement bonus. Enhancement bonuses also give extra HP and Hardness to the item, raise the Sunder threshold, and allow it to bypass a higher DR. The spells [i]Magic Weapon[/i] and [i]Greater Magic Weapon[/i] don't do this. 3> When targetted with [i]Dispel Magic[/i], a +1 weapon suppresses its abilities, but is still magical. On the other hand, a weapon that's had [i]Magic Weapon[/i] cast on it has the spell itself dispelled. So clearly, "magical weapons" and "normal weapons with magical effects cast on them" are two entirely different sets of rules. [/QUOTE]
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