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Shattered Star Adventure Path
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<blockquote data-quote="Starfox" data-source="post: 6463655" data-attributes="member: 2303"><p><strong>4 out of 5 rating for Shattered Star Adventure Path</strong></p><p></p><p>First, I've only read this adventure path, not actually played it. Actually, I used the second part as a side trek in my Crimson Throne campaign, to great success, but I've not played it as a continuous series. The theme of the adventures are constructs, aberrations, and madness, and the scenarios doe a reasonably good job of introducing an escalating level of other-worldliness over the course of the campaign. This all builds up to a cataclysmic event towards the end. Players with a sense of genre might avert this event and thus end the story prematurely. Players with even more sense of genre might cause the cataclysm anyway as an "I know this sucks, but my character doesn't" moment. Overall, the individual adventures of this series impresses me less than many other adventure paths. The parts are somewhat loosely bound together, and some of the situations feel a little contrived. Still, this can all be said to be a part of the kind of horror it aims for - a horror of madness and confusion rather than the macabre.</p></blockquote><p></p>
[QUOTE="Starfox, post: 6463655, member: 2303"] [b]4 out of 5 rating for Shattered Star Adventure Path[/b] First, I've only read this adventure path, not actually played it. Actually, I used the second part as a side trek in my Crimson Throne campaign, to great success, but I've not played it as a continuous series. The theme of the adventures are constructs, aberrations, and madness, and the scenarios doe a reasonably good job of introducing an escalating level of other-worldliness over the course of the campaign. This all builds up to a cataclysmic event towards the end. Players with a sense of genre might avert this event and thus end the story prematurely. Players with even more sense of genre might cause the cataclysm anyway as an "I know this sucks, but my character doesn't" moment. Overall, the individual adventures of this series impresses me less than many other adventure paths. The parts are somewhat loosely bound together, and some of the situations feel a little contrived. Still, this can all be said to be a part of the kind of horror it aims for - a horror of madness and confusion rather than the macabre. [/QUOTE]
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