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General Tabletop Discussion
*Dungeons & Dragons
Sheild of Bashing w sheild spikes?
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<blockquote data-quote="Archer" data-source="post: 93900" data-attributes="member: 2950"><p>Bashing increases the damage of the shield 2 steps. I don't see how this is such a bad deal. Throw in about 15 shield fighting enhancing feats and its really good but divine shield is probably the most important. Increase your size to large (add a righteous might spell effect for 18k per use per day) and its doing 2d6 instead 1d6. (the same as a +1 weapon enhancement but half the cost)</p><p></p><p>You can enchant a shield to have attack properties and you can enchant spikes to have attack properties but I don't think the shield and spikes would stack in that case unless the shield is the primary weapon and the spikes are secondary weapons and you resolve each separately anyway. </p><p></p><p>Pile up the defense specials and the offense specials and its sort of like having a +10 bow and +10 arrows but doesn't get used up like arrows plus defense bonuses cost half of what offense bonuses cost.</p><p></p><p>(Power attack, imp. shield bash, shield charge, shield expert, divine shield, TWF, ambidexterity, imp. TWF, gr. TWF, focus, spec, imp crit, power crit, expertise, imp. trip, knockdown)<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Archer, post: 93900, member: 2950"] Bashing increases the damage of the shield 2 steps. I don't see how this is such a bad deal. Throw in about 15 shield fighting enhancing feats and its really good but divine shield is probably the most important. Increase your size to large (add a righteous might spell effect for 18k per use per day) and its doing 2d6 instead 1d6. (the same as a +1 weapon enhancement but half the cost) You can enchant a shield to have attack properties and you can enchant spikes to have attack properties but I don't think the shield and spikes would stack in that case unless the shield is the primary weapon and the spikes are secondary weapons and you resolve each separately anyway. Pile up the defense specials and the offense specials and its sort of like having a +10 bow and +10 arrows but doesn't get used up like arrows plus defense bonuses cost half of what offense bonuses cost. (Power attack, imp. shield bash, shield charge, shield expert, divine shield, TWF, ambidexterity, imp. TWF, gr. TWF, focus, spec, imp crit, power crit, expertise, imp. trip, knockdown):D :D :D [/QUOTE]
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Sheild of Bashing w sheild spikes?
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