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Story Hour
Shemmy's Planescape Storyhour #2 (Updated x3 10-17-07)
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<blockquote data-quote="Clueless" data-source="post: 2154712" data-attributes="member: 11802"><p>Not really actually. At least *he* doesn't. This is the same group of players who have been playing for years together now. We're all friends - so we all pretty much want to share the stage and let others enjoy the stage as well, which works pretty well. SH #2 has a lot stronger personalities (not the least because we know it'll be a long term game, not a one shot as we thought SH #1 would be). </p><p></p><p>The most inner group collaboration we did was to make sure we were balanced enough that we had all the skills and classes we needed without stepping too heavily on each others toes. Lots of people wanted wizard this time, not too many wanted tank status. I think the only thing we're missing is someone who's actually lighthearted. Victor may qualify though.</p><p></p><p>As for personality compatibility - that'll be tricky this go around. Some of the personalities will fit better than others and watching them fall together is actually going to be one of the more interesting parts of this game. There are no *utter* incompatibilities (I wanna play Tanarri! I wanna play Baatazu!), no one wanted to do that so that problem didn't come up. What we're watching for right now is to make sure that we don't end up playing our characters true to self, and ourselves into a corner - where the only reason to Not bump a party member is 'PC glow'. We have managed to RP a character out of playability int he last SH after all.</p><p></p><p></p><p>Actually - ironically it probably *was* one of the safer ones. One thing you learn after playing under Shemmie for awhile is how to interpret his clues. You think so far into them and then you learn where to stop because you're overthinking. It's nice when you've learned a DM to that point where the clues can actually be *useful*. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Watch for something simular to this scenario coming up in the SH#1.</p></blockquote><p></p>
[QUOTE="Clueless, post: 2154712, member: 11802"] Not really actually. At least *he* doesn't. This is the same group of players who have been playing for years together now. We're all friends - so we all pretty much want to share the stage and let others enjoy the stage as well, which works pretty well. SH #2 has a lot stronger personalities (not the least because we know it'll be a long term game, not a one shot as we thought SH #1 would be). The most inner group collaboration we did was to make sure we were balanced enough that we had all the skills and classes we needed without stepping too heavily on each others toes. Lots of people wanted wizard this time, not too many wanted tank status. I think the only thing we're missing is someone who's actually lighthearted. Victor may qualify though. As for personality compatibility - that'll be tricky this go around. Some of the personalities will fit better than others and watching them fall together is actually going to be one of the more interesting parts of this game. There are no *utter* incompatibilities (I wanna play Tanarri! I wanna play Baatazu!), no one wanted to do that so that problem didn't come up. What we're watching for right now is to make sure that we don't end up playing our characters true to self, and ourselves into a corner - where the only reason to Not bump a party member is 'PC glow'. We have managed to RP a character out of playability int he last SH after all. Actually - ironically it probably *was* one of the safer ones. One thing you learn after playing under Shemmie for awhile is how to interpret his clues. You think so far into them and then you learn where to stop because you're overthinking. It's nice when you've learned a DM to that point where the clues can actually be *useful*. ;) Watch for something simular to this scenario coming up in the SH#1. [/QUOTE]
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Shemmy's Planescape Storyhour #2 (Updated x3 10-17-07)
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