Sherlock Holmes?

Sulimo

First Post
I've been wondering, how you'd generate a Sherlock Holmes as a 3e character. Imagine if you will a Sherlock Holmes like character in your typical D&D world.

Some kind of multiclassed rogue I would assume.
 

log in or register to remove this ad

Hmm. Sherlock Holmes would probably be an expert/rogue or an aristocrat/rogue. He would need to have, at the least, the following stats:

STR 12
DEX 14
CON 14
INT 18
WIS 18
CHA 10

He would have lots of knowledge skills, such as geography, history, nobility, cigar ash, criminology. He would also have high disguise, forgery and gather information skills.

I can't think of more until I wake up a bit more.;)
 



I agree with Buttercup, and I'll add Spot, Listen, Sense Motive and Search to the skills. All maxed out of course. He's going to need to have most of his levels in Rogue, for the skill points. Aristocrat or expert would be just a flavor thing; IMO they're not really needed, rogue being generic enough. The 18 INT will help, giving him a total of 13 skill points per rogue level, 52 at first.

His skills should be Spot, Listen, Search, Gather Information, Sense Motive maxed out (using up 5 of his 13 points/level). He still has 8 points/level, which he should divide between Appraise, Disguise, Bluff, Diplomacy, Forgery, Hide, Move Silently and a good number of Knowledge skills.

As feats, he should take a few Skill Focuses, Iron Will, and... well, I dunno, I'm not an expert on the topic and feats are fairly specific things.

As his Rogue special skills, he should choose Skill Mastery once or twice, and maybe Slippery Mind.
 

Couple more ideas for feats:

Improved Unarmed Strike (Holmes was trained in martial arts)

Weapon Finesse or Focus - Rapier (Holmes was also trained in fencing)

Also, sometimes he did display the fact that he was a lot stronger than he appeared, as in the scene in "The Speckled Band" when he unbends the poker that Grimesby Roylott (I think that's the name - it's over a decade since I read it) bends in half. So a decent Str score would be in order.
 
Last edited:

How to stat out Sherlock Holmes? Elementary, fellow Enboard members.

He rolled well during character creation - he has 18s in everything except Charisma (his eccentricities and lack of tact mean his Charisma is low), and Wisdom (He is easily bored, sometimes lazy, and shoots up on cocaine whenever he is bored, demonstrating a lack of willpower.).

18 STR - in "Adventure of the Speckled Band," he bends an iron poker with his bare hands

18 CON - Watson notes that he often goes without food for several days while on a case without collapsing.

18 DEX - demonstrated throughout the books, but mainly in his shooting the Baskerville hound in the dark, and his general "quickness."

18 INT - Duh. In every adventure, he proves himself almost supernaturally intelligent.

14 WIS - While he does have a good eye for detail, and an almost 'sixth sense' when it comes to noticing things, he is easily bored and prone to shooting up with cocaine during dull moments, showing a lack of willpower (he acknowledges the ill effects of cocaine, but does not attempt to break his habit).

9 CHA - In nearly all the books, he displays a notable lack of tact and social skill, he is an unrepentant woman-hater (which he takes few pains to conceal), and his eccentricities and oddness prevent him from being really well like by anyone (they come for his help, but, in the case of people such as Inspectors Lestrade and Gregson, end up resenting him).

I would put him as a Rogue/Watch Detective (PrC from MotW).

The Watch Detective's abilities are tailor-made for a Holmes-ish character, and that way, he doesn't need quite as many skill ranks either - the Watch Detective's class abilities cover most of that.

Ooh, and don't forget the skill Perform(Violin). He needs many ranks in that, as by all accounts he was a violin virtuoso.
 


I wouldn't say he's that strong... Bending a poker? Str 16, at most. Iron pokers are sturdy, but not THAT sturdy.

As for his Constitution... I think I'd set it at 16. 17, if I was feeling generous. And I wouldn't throw his Dex that high, either. Shooting something that's glowing in the dark at a rather short range does not require supernatural skill. 16 is more accurate, in my opinion.

Interestingly enough, Joe Bardales (who I do believe frequents these boards under the title of 'jaerdaph') wrote up Sherlock Holmes for Masque of the Red Death in two of the Kargatane's netbooks. The articles were in Book of Sorrows and Book of Secrets, if I recall correctly. There was to be a third part, but I don't think it was ever written.
 

Thanks for the plug, NiTessine :)

If anyone is interested, you can access the two Sherlock Holmes and the Red Death articles from the Morgue section of my website:

http://chillingtales.tripod.com

And yes, there was supposed to be a third installment of the series that covered the period after 1899 up to the Great War, but I never finished it for a variety of reasons. I still mean to finish it one of these days, but other things always seem to get in the way. Sometimes this adult responsibility thing really sucks :(

Perhaps when I finally get around to finishing it, I'll also do a compilation of all three articles with d20 conversions.
 

Remove ads

Top