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<blockquote data-quote="Hypersmurf" data-source="post: 648806" data-attributes="member: 1656"><p>Ah.</p><p></p><p>Okay, here's something that is highly, highly suspect rules-wise, but hey - you're the DM <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>A potion of Ventriloquism. The spell causes his voice to issue from 30 feet away - which is outside the radius of Silence. Depending on how you interpret Ventriloquism, this may or may not mean he can speak. And then you have to decide whether he can use the words issuing from thirty feet away as the verbal component of a spell.</p><p></p><p>It's not a perfect anti-Silence solution - he's still treated as deafened and has a 20% chance to miscast and lose any spell. But it's only a 50gp item.</p><p></p><p>Strictly speaking, Ventriloquism doesn't target a creature, so it's not eligible to be a potion... but it's a small stretch.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 648806, member: 1656"] Ah. Okay, here's something that is highly, highly suspect rules-wise, but hey - you're the DM :) A potion of Ventriloquism. The spell causes his voice to issue from 30 feet away - which is outside the radius of Silence. Depending on how you interpret Ventriloquism, this may or may not mean he can speak. And then you have to decide whether he can use the words issuing from thirty feet away as the verbal component of a spell. It's not a perfect anti-Silence solution - he's still treated as deafened and has a 20% chance to miscast and lose any spell. But it's only a 50gp item. Strictly speaking, Ventriloquism doesn't target a creature, so it's not eligible to be a potion... but it's a small stretch. -Hyp. [/QUOTE]
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