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General Tabletop Discussion
*Dungeons & Dragons
Shield Attacks and AC Bonus
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<blockquote data-quote="epithet" data-source="post: 7511701" data-attributes="member: 6796566"><p>Two-weapon fighting would not normally apply to using a shield as a weapon, because improvised or not it wouldn't be a "light melee weapon." The Dual Wielder feat would remove this limitation and let you use the shield with two-weapon fighting, and the Tavern Brawler feat would let you apply your proficiency bonus to the attack. The Two-Weapon Fighting fighting style would let you apply your stat bonus to your damage, and I think 1d6 bludgeoning would be the appropriate damage for a shield used in this way.</p><p></p><p>Another option would be for a character to gain proficiency in using a shield as a weapon using the Weapon Master feat. Since it is not a traditional weapon, it might take two of your four granted weapon proficiencies to learn it.</p><p></p><p>Inevitably some smartass will then suggest that his character would equip two shields, using them as weapons and gaining a +4 to armor class. The correct response to this suggestion is to point out that the shield bonus assumes that the shield will be moved to intercept attacks and that they don't overlap unless the character wants to give himself the blinded condition, followed immediately by saying (with absolute seriousness,) "With a wave of vertigo you find yourself transported to a place out of nightmares, before a throne of skulls. The corpulent demon lord sitting there can only be Orcus, and as he heaves his bulk up from his seat he laughs at you. Roll initiative." You may prefer to use the tarrasque, it's really a matter of style. Unless the smartass is your ride home, in which case I can't help you.</p></blockquote><p></p>
[QUOTE="epithet, post: 7511701, member: 6796566"] Two-weapon fighting would not normally apply to using a shield as a weapon, because improvised or not it wouldn't be a "light melee weapon." The Dual Wielder feat would remove this limitation and let you use the shield with two-weapon fighting, and the Tavern Brawler feat would let you apply your proficiency bonus to the attack. The Two-Weapon Fighting fighting style would let you apply your stat bonus to your damage, and I think 1d6 bludgeoning would be the appropriate damage for a shield used in this way. Another option would be for a character to gain proficiency in using a shield as a weapon using the Weapon Master feat. Since it is not a traditional weapon, it might take two of your four granted weapon proficiencies to learn it. Inevitably some smartass will then suggest that his character would equip two shields, using them as weapons and gaining a +4 to armor class. The correct response to this suggestion is to point out that the shield bonus assumes that the shield will be moved to intercept attacks and that they don't overlap unless the character wants to give himself the blinded condition, followed immediately by saying (with absolute seriousness,) "With a wave of vertigo you find yourself transported to a place out of nightmares, before a throne of skulls. The corpulent demon lord sitting there can only be Orcus, and as he heaves his bulk up from his seat he laughs at you. Roll initiative." You may prefer to use the tarrasque, it's really a matter of style. Unless the smartass is your ride home, in which case I can't help you. [/QUOTE]
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Shield Attacks and AC Bonus
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