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General Tabletop Discussion
*Pathfinder & Starfinder
Shield Bonus to Touch AC
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<blockquote data-quote="DrunkonDuty" data-source="post: 3716590" data-attributes="member: 54364"><p>Funny this should come up now. Just the other night I was designing some magic arms for the PC's to use vs. a red dragon. I decided to let the shield give a bonus to reflex saves and touch AC (but only vs. fire and fire related attacks). Then I started thinking: why shouldn't a shield ALWAYS give a bonus to touch AC?</p><p></p><p>I think it's a good idea. Definitely adopting it.</p><p></p><p>Whether or not to then describe it as a 'deflection' bonus is another interesting point. ANd one I think I might adopt. Not particularly worried about 'nerfing' shield of faith. Perfectly OK in my book to let spells and stuff overlap in function. After all the spell can be used while leaving 2 hands free. Or when you don't have a shield. Still plenty of bonus for the spell.</p><p></p><p>As for reasons why this should be so: well it strikes me as much more realistic. Also there are some highly dangerous ray spells out there. Thinking of the 2nd level necromancer spell, can't think of its name, but if it hits it drains levels, no save. PLus as we all know the shield is in danger of extinction in many games. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="DrunkonDuty, post: 3716590, member: 54364"] Funny this should come up now. Just the other night I was designing some magic arms for the PC's to use vs. a red dragon. I decided to let the shield give a bonus to reflex saves and touch AC (but only vs. fire and fire related attacks). Then I started thinking: why shouldn't a shield ALWAYS give a bonus to touch AC? I think it's a good idea. Definitely adopting it. Whether or not to then describe it as a 'deflection' bonus is another interesting point. ANd one I think I might adopt. Not particularly worried about 'nerfing' shield of faith. Perfectly OK in my book to let spells and stuff overlap in function. After all the spell can be used while leaving 2 hands free. Or when you don't have a shield. Still plenty of bonus for the spell. As for reasons why this should be so: well it strikes me as much more realistic. Also there are some highly dangerous ray spells out there. Thinking of the 2nd level necromancer spell, can't think of its name, but if it hits it drains levels, no save. PLus as we all know the shield is in danger of extinction in many games. :confused: [/QUOTE]
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Shield Bonus to Touch AC
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