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General Tabletop Discussion
*Pathfinder & Starfinder
Shield Enhancement...Greater Dancing
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<blockquote data-quote="kreynolds" data-source="post: 768707" data-attributes="member: 2829"><p>This one is pretty easy. Basically, its a kick-butt version of <em>dancing</em> (S&F, and I think it might have shown up somewhere else too, but I'm not sure about that). The rules portion is quite simple, but let me know whether or not you think I pegged the market price modifier. I was trying to be cautious with it, so some of you might think I pegged it too high. Anyways, here it is...</p><p></p><p><strong>Greater Dancing</strong></p><p>As a dancing shield but with the following changes: The wearer can loose a greater dancing shield as a standard action and command it to protect a single character (possibly the wearer himself). The greater dancing shield floats in the air in front of the protected character, darting in front of an opponent’s weapons and providing its full AC bonus, just as if it was worn by the character. While dancing, the shield does not bestow an arcane spell failure chance or an armor check penalty, but neither can it be used as a weapon (such as with a shield bash). There is no limit to how long it can dance. Speaking the command word again (a standard action) returns the shield to the bearer fully equipped.</p><p>&nbsp&nbsp&nbspOnly one greater dancing shield can protect a character at a time. Unlike a dancing shield, it is fully effective at protecting any sized creature, so long as the shield is of the proper size for that creature. The dancing shield only functions for a character that is proficient with using shields.</p><p>&nbsp&nbsp&nbsp<em>Caster Level: </em>20th; <em>Prerequisites: </em>Craft Magic Arms and Armor, <em>animate objects; Market Price: </em>+5 bonus.</p></blockquote><p></p>
[QUOTE="kreynolds, post: 768707, member: 2829"] This one is pretty easy. Basically, its a kick-butt version of [i]dancing[/i] (S&F, and I think it might have shown up somewhere else too, but I'm not sure about that). The rules portion is quite simple, but let me know whether or not you think I pegged the market price modifier. I was trying to be cautious with it, so some of you might think I pegged it too high. Anyways, here it is... [b]Greater Dancing[/b] As a dancing shield but with the following changes: The wearer can loose a greater dancing shield as a standard action and command it to protect a single character (possibly the wearer himself). The greater dancing shield floats in the air in front of the protected character, darting in front of an opponent’s weapons and providing its full AC bonus, just as if it was worn by the character. While dancing, the shield does not bestow an arcane spell failure chance or an armor check penalty, but neither can it be used as a weapon (such as with a shield bash). There is no limit to how long it can dance. Speaking the command word again (a standard action) returns the shield to the bearer fully equipped.    Only one greater dancing shield can protect a character at a time. Unlike a dancing shield, it is fully effective at protecting any sized creature, so long as the shield is of the proper size for that creature. The dancing shield only functions for a character that is proficient with using shields.    [i]Caster Level: [/i]20th; [i]Prerequisites: [/i]Craft Magic Arms and Armor, [i]animate objects; Market Price: [/i]+5 bonus. [/QUOTE]
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Shield Enhancement...Greater Dancing
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