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<blockquote data-quote="Mengu" data-source="post: 5163436" data-attributes="member: 65726"><p>That +3 to hit has too many conditions. You must have hit the previous turn, the thing you hit the previous turn must still be alive, and you must still be able to attack it.</p><p></p><p>+2 to hit every round whether you hit or miss the previous round, and regardless of what creature you're attacking, is simply better than any of the above options, if attack bonus is all we're comparing.</p><p></p><p>And keep in mind the granted combat advantage is only against the target you attacked. So if your allies are focusing fire (which there is no reason they shouldn't be, especially toward the end of an encounter when you are down to at-will powers), that target might not even get to go before it can attack you with combat advantage.</p><p></p><p>Brash Strike is extremely strong if you have the appropriate weapon, but still strong enough if you don't, especially as a third human at-will.</p></blockquote><p></p>
[QUOTE="Mengu, post: 5163436, member: 65726"] That +3 to hit has too many conditions. You must have hit the previous turn, the thing you hit the previous turn must still be alive, and you must still be able to attack it. +2 to hit every round whether you hit or miss the previous round, and regardless of what creature you're attacking, is simply better than any of the above options, if attack bonus is all we're comparing. And keep in mind the granted combat advantage is only against the target you attacked. So if your allies are focusing fire (which there is no reason they shouldn't be, especially toward the end of an encounter when you are down to at-will powers), that target might not even get to go before it can attack you with combat advantage. Brash Strike is extremely strong if you have the appropriate weapon, but still strong enough if you don't, especially as a third human at-will. [/QUOTE]
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