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Shield Feint
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<blockquote data-quote="UngeheuerLich" data-source="post: 5163456" data-attributes="member: 59057"><p>Right. That +3 needs that many conditions to be balanced. </p><p></p><p>IMHO brash strike is overrated, because it gives out combat advantage (no problem if you did so already or if you finish off the target)</p><p></p><p>alternating between those two at wills is the worst of both worlds... I would take one or the other, not both, even not as human, especially if i am not using a hammer.</p><p></p><p>If i hit with the shield feint before I either use an action point to fire off an encounter or daily, or i will repeat the attack to keep the bonus up until i want to fire off my high damage attack.</p><p></p><p>1st at will: cleave (or dual strike)</p><p>2nd at will: tide of iron or reaping strike (2 or 1h weapon), or footwork lure</p><p>3rd at will: brash strike, shield feint or sure strike (for those rare builds)</p><p></p><p>i can´t see a reason to have both brash strike and shield feint. really.</p><p></p><p>One or the other. I didn´t say anything else. </p><p>(edit: ok, i said somehing else: If you are fighting with a sword against a single monster that has a lot of hp remaining, shield feint is better than brash strike... maybe using brash strike is even better, as you said... I think it depends on your actual attack bonus and how much risk you want to take...)</p><p></p><p>edit: for a hammer and shield battlerager with high con brash strike is very potent IMHO. For most other builds there are better options (a fighter has a lot of good at-wills)</p><p></p><p>edit2: i believe shield feint has better utility options than brash strike in general.</p></blockquote><p></p>
[QUOTE="UngeheuerLich, post: 5163456, member: 59057"] Right. That +3 needs that many conditions to be balanced. IMHO brash strike is overrated, because it gives out combat advantage (no problem if you did so already or if you finish off the target) alternating between those two at wills is the worst of both worlds... I would take one or the other, not both, even not as human, especially if i am not using a hammer. If i hit with the shield feint before I either use an action point to fire off an encounter or daily, or i will repeat the attack to keep the bonus up until i want to fire off my high damage attack. 1st at will: cleave (or dual strike) 2nd at will: tide of iron or reaping strike (2 or 1h weapon), or footwork lure 3rd at will: brash strike, shield feint or sure strike (for those rare builds) i can´t see a reason to have both brash strike and shield feint. really. One or the other. I didn´t say anything else. (edit: ok, i said somehing else: If you are fighting with a sword against a single monster that has a lot of hp remaining, shield feint is better than brash strike... maybe using brash strike is even better, as you said... I think it depends on your actual attack bonus and how much risk you want to take...) edit: for a hammer and shield battlerager with high con brash strike is very potent IMHO. For most other builds there are better options (a fighter has a lot of good at-wills) edit2: i believe shield feint has better utility options than brash strike in general. [/QUOTE]
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