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<blockquote data-quote="DracoSuave" data-source="post: 5164279" data-attributes="member: 71571"><p>Let's say you're a fighter with Con 12 (which it seems this guy has), at level 1, you've got 27 hps. Scale and shield gives you AC 19.</p><p></p><p>Against many monsters, combat advantage is +2 to hit.</p><p></p><p>Against a goblin blackblade, it's almost double damage and +2 to hit.</p><p></p><p>So, you've gone from needing a 14 to hit (0.35%) for 1d6+2 damage (5.5), for a DPR of 1.925, to 0.45% for 2d6+2 (9) for a DPR of 4.05.</p><p></p><p>So, you've doubled your intake of damage -right there- just by Brash Striking.</p><p></p><p>This, in turn, goes from about 1/13th of your total to over 1/7th. Over two rounds, that's over your surge value.</p><p></p><p>Contrast this with a charisma warlock with a measily AC of 14. 55% chance to hit X 5.5 = 3.025. Con 12, 24 hit points, so that's 1/8th of their hit ponts. Two rounds is -barely- over their surge value.</p><p></p><p>Congrats. You do less DPR than a feylock in exchange for being more squishy.</p><p></p><p>At this point, what you as a defender bring to the table... control... Brash strike doesn't control.... damage reduction... nope, no damage redux there... hard to hit? Nope... and the irony is... you're now the ideal target tactically speaking, because YOU are the squishy! So you're not even getting your punishment in.</p><p></p><p>Brash Strike, without +Con to damage, is absolutely TERRIBLE. No amount of 'But I use terrible tactics and we always allow enemies who get bonus damage to combat advantage to flank us' will mitigate that... Brash Strike and bad tactics is < anything else and good tactics.</p><p></p><p>You wanna Brash? Bring an Axe, or don't bother.</p><p></p><p></p><p>Or better yet, play a striker, cause that's what Brash Strike is for.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 5164279, member: 71571"] Let's say you're a fighter with Con 12 (which it seems this guy has), at level 1, you've got 27 hps. Scale and shield gives you AC 19. Against many monsters, combat advantage is +2 to hit. Against a goblin blackblade, it's almost double damage and +2 to hit. So, you've gone from needing a 14 to hit (0.35%) for 1d6+2 damage (5.5), for a DPR of 1.925, to 0.45% for 2d6+2 (9) for a DPR of 4.05. So, you've doubled your intake of damage -right there- just by Brash Striking. This, in turn, goes from about 1/13th of your total to over 1/7th. Over two rounds, that's over your surge value. Contrast this with a charisma warlock with a measily AC of 14. 55% chance to hit X 5.5 = 3.025. Con 12, 24 hit points, so that's 1/8th of their hit ponts. Two rounds is -barely- over their surge value. Congrats. You do less DPR than a feylock in exchange for being more squishy. At this point, what you as a defender bring to the table... control... Brash strike doesn't control.... damage reduction... nope, no damage redux there... hard to hit? Nope... and the irony is... you're now the ideal target tactically speaking, because YOU are the squishy! So you're not even getting your punishment in. Brash Strike, without +Con to damage, is absolutely TERRIBLE. No amount of 'But I use terrible tactics and we always allow enemies who get bonus damage to combat advantage to flank us' will mitigate that... Brash Strike and bad tactics is < anything else and good tactics. You wanna Brash? Bring an Axe, or don't bother. Or better yet, play a striker, cause that's what Brash Strike is for. [/QUOTE]
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