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<blockquote data-quote="Amaroq" data-source="post: 5164725" data-attributes="member: 15470"><p>That's my philosophy. </p><p></p><p>It so happens that my Saturday session's last fight was as the party Fighter, L14, vs an Ancient Black Dragon (L20 Solo Brute). </p><p></p><p>It was hardly a fair fight: he hit us almost every round, hitting even against my higher-than-party-average AC on a roll of '4' at one point. One of our players figured out that, before bonuses, he needed a natural 20 to hit in return. </p><p></p><p>Using a Dragondaunt Shield to resist 5 against his melee attacks, and a Ring which gave me a resist 10 against his acid attacks - and most importantly, his ongoing acid damage.</p><p></p><p>I was hit for a total of 342 HP of damage in the fight; I have 110 HP and a Healing Surge value of 27.</p><p></p><p>[code] 30 - down 30 HP at end of battle</p><p></p><p>108 - 4 surges I was able to give myself, 27 HP each</p><p> 11 - from +3d6 on one of my surges</p><p></p><p> 54 - 2 surges granted by leader, 27 HP each</p><p> 10 - additional healing from leader</p><p></p><p> 14 - blocked with "ultimate parry"</p><p> 10 - reduced using shield's daily power</p><p></p><p> 40 - resist 10 acid vs 4 breath weapons</p><p> 30 - resist 10 acid vs ongoing 20</p><p> 20 - resisted 5 vs 4 claw attacks</p><p> 10 - resisted 5 vs 2 tail-swipes</p><p> 5 - resisted 5 vs 1 bite attack[/code]</p><p></p><p>Out of that 342 total, I was able to heal myself for 119 HP, and resist 129 HP ... so <strong>more than half</strong> of the damage, I was able to take care of on my own, which let the Leader take care of the other party members ... and it also let me apply my mark every single round with 100% confidence that, mathematically, even though he was going to hit me, it was better that he hit me than that he hit my teammates.</p><p></p><p>Cost: 1 feat (warlord self-heal), 1 utility (self heal on a minor), 1 paragon path ability (parry), 2 magic items. </p><p></p><p>Value: Priceless. We survived, bloodied him, and convinced him to retreat for the time being.</p></blockquote><p></p>
[QUOTE="Amaroq, post: 5164725, member: 15470"] That's my philosophy. It so happens that my Saturday session's last fight was as the party Fighter, L14, vs an Ancient Black Dragon (L20 Solo Brute). It was hardly a fair fight: he hit us almost every round, hitting even against my higher-than-party-average AC on a roll of '4' at one point. One of our players figured out that, before bonuses, he needed a natural 20 to hit in return. Using a Dragondaunt Shield to resist 5 against his melee attacks, and a Ring which gave me a resist 10 against his acid attacks - and most importantly, his ongoing acid damage. I was hit for a total of 342 HP of damage in the fight; I have 110 HP and a Healing Surge value of 27. [code] 30 - down 30 HP at end of battle 108 - 4 surges I was able to give myself, 27 HP each 11 - from +3d6 on one of my surges 54 - 2 surges granted by leader, 27 HP each 10 - additional healing from leader 14 - blocked with "ultimate parry" 10 - reduced using shield's daily power 40 - resist 10 acid vs 4 breath weapons 30 - resist 10 acid vs ongoing 20 20 - resisted 5 vs 4 claw attacks 10 - resisted 5 vs 2 tail-swipes 5 - resisted 5 vs 1 bite attack[/code] Out of that 342 total, I was able to heal myself for 119 HP, and resist 129 HP ... so [b]more than half[/b] of the damage, I was able to take care of on my own, which let the Leader take care of the other party members ... and it also let me apply my mark every single round with 100% confidence that, mathematically, even though he was going to hit me, it was better that he hit me than that he hit my teammates. Cost: 1 feat (warlord self-heal), 1 utility (self heal on a minor), 1 paragon path ability (parry), 2 magic items. Value: Priceless. We survived, bloodied him, and convinced him to retreat for the time being. [/QUOTE]
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