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<blockquote data-quote="Oofta" data-source="post: 7418535" data-attributes="member: 6801845"><p>I've been playing D&D for a few decades now. Shoving someone after an attack is useful once in a hundred combats. Does it happen? I guess. Does it happen often enough to matter? No. If it's really that useful to push someone around I can always use an attack to to a shove.</p><p></p><p>Knocking enemies down for my allies is only useful if they go before the enemy, and penalizes them if they are ranged. So once again, not useful.</p><p></p><p>For defense, the evasion requires a dex save (which my PC is not great at) and uses my reaction. Because I use a shield I'm protection style which already uses my reaction 90% of the time.</p><p></p><p>The bonus to reflex is only if I'm the only target. Resilience is far superior.</p><p></p><p>So a bonus action to do something I almost never use and could use an attack for anyway, a damage reduction I can't use often, a dexterity bonus that only rarely applies. </p><p></p><p>All of that is fine if it had been clear before. Sword-and-board don't get anything iconic like the other fighting styles, but oh well. I just wouldn't have taken the feat. Changing the ruling after it had been state to work the other way is the problem.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7418535, member: 6801845"] I've been playing D&D for a few decades now. Shoving someone after an attack is useful once in a hundred combats. Does it happen? I guess. Does it happen often enough to matter? No. If it's really that useful to push someone around I can always use an attack to to a shove. Knocking enemies down for my allies is only useful if they go before the enemy, and penalizes them if they are ranged. So once again, not useful. For defense, the evasion requires a dex save (which my PC is not great at) and uses my reaction. Because I use a shield I'm protection style which already uses my reaction 90% of the time. The bonus to reflex is only if I'm the only target. Resilience is far superior. So a bonus action to do something I almost never use and could use an attack for anyway, a damage reduction I can't use often, a dexterity bonus that only rarely applies. All of that is fine if it had been clear before. Sword-and-board don't get anything iconic like the other fighting styles, but oh well. I just wouldn't have taken the feat. Changing the ruling after it had been state to work the other way is the problem. [/QUOTE]
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