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<blockquote data-quote="Sean Culligan" data-source="post: 7554253" data-attributes="member: 6915216"><p>Dual wield is a bonus action AND it happens within the attack action.</p><p>Melee weapon attacks are synonymous with attack actions just like shoves and grapples are as per the below rule.</p><p></p><p>PHB192 Actions in Combat: Attack - "The most common action to take in combat is the "Attack action", whether you are <strong>swinging a sword</strong>, firing an arrow from a bow, or brawling with your fists. With this action; "you make one melee or ranged attack. See the "Making an Attack" section for rules that govern attacks."</p><p></p><p></p><p></p><p></p><p>For the most part yes.</p><p>Now I am thinking I can add to it with this point that has been brought up a few times already where a specific ruling overrides a more general rule. The opportunity attack specifically says you can make a melee attack. The shove and grapple <strong>insinuate</strong> they require an attack action (they don't actually say "require"). These are all at the same level of sub-section under the "Melee Attacks" section of the PHB but the opportunity attack rule comes first in the order of operations. If we back it up you can also say that the general rule is that a player gets one attack per turn but that is overridden by extra attacks for certain class levels during the attack action. It is also overridden by other exceptions such as bonus attacks and reactions. The mention of "attack action" is higher in the order and therefore it is a more general rule than the bonus and reaction attack exceptions which are more specific. See what I did there? Attack actions is a more general ruling than opportunity attacks therefore the more specific opportunity attack ruling takes precedence.</p><p></p><p>What this would mean is that by virtue of the opportunity attack stating that you can make a melee attack as bonus action it overrides the requirement for an attack action for those melee attacks. Normally a regular weapon swing also requires an attack action but the opportunity attack overrides that. Why not the same for shoves and grapples?</p></blockquote><p></p>
[QUOTE="Sean Culligan, post: 7554253, member: 6915216"] Dual wield is a bonus action AND it happens within the attack action. Melee weapon attacks are synonymous with attack actions just like shoves and grapples are as per the below rule. PHB192 Actions in Combat: Attack - "The most common action to take in combat is the "Attack action", whether you are [B]swinging a sword[/B], firing an arrow from a bow, or brawling with your fists. With this action; "you make one melee or ranged attack. See the "Making an Attack" section for rules that govern attacks." For the most part yes. Now I am thinking I can add to it with this point that has been brought up a few times already where a specific ruling overrides a more general rule. The opportunity attack specifically says you can make a melee attack. The shove and grapple [B]insinuate[/B] they require an attack action (they don't actually say "require"). These are all at the same level of sub-section under the "Melee Attacks" section of the PHB but the opportunity attack rule comes first in the order of operations. If we back it up you can also say that the general rule is that a player gets one attack per turn but that is overridden by extra attacks for certain class levels during the attack action. It is also overridden by other exceptions such as bonus attacks and reactions. The mention of "attack action" is higher in the order and therefore it is a more general rule than the bonus and reaction attack exceptions which are more specific. See what I did there? Attack actions is a more general ruling than opportunity attacks therefore the more specific opportunity attack ruling takes precedence. What this would mean is that by virtue of the opportunity attack stating that you can make a melee attack as bonus action it overrides the requirement for an attack action for those melee attacks. Normally a regular weapon swing also requires an attack action but the opportunity attack overrides that. Why not the same for shoves and grapples? [/QUOTE]
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