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*Pathfinder & Starfinder
Shield Other ruling
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<blockquote data-quote="Kmart Kommando" data-source="post: 4448216" data-attributes="member: 39915"><p>If you have a second person that can heal, you just put delay death on the Shield Other caster. You get to watch them flop around on the ground, taking half your damage for..like forever. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Good Times..</p><p></p><p></p><p>No one in my groups will even prep Shield Other, as the first one to use it died.</p><p></p><p>Though it was their own fault, putting it on the guy with 3 times the cleric's hit points, then walking right next to him. Something like 'oh noes, incoming fireball!'...'I failed my save..'..'..uhhh, me too'..'how many hit points do you have left?'..'uhh, negative 28' <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p><p></p><p>Shield Other is just another of those party unity patching spells that doesn't really work right. It should be 1st level, and have a built-in limit to the damage shifted. Then have better versions at higher levels.</p></blockquote><p></p>
[QUOTE="Kmart Kommando, post: 4448216, member: 39915"] If you have a second person that can heal, you just put delay death on the Shield Other caster. You get to watch them flop around on the ground, taking half your damage for..like forever. :D Good Times.. No one in my groups will even prep Shield Other, as the first one to use it died. Though it was their own fault, putting it on the guy with 3 times the cleric's hit points, then walking right next to him. Something like 'oh noes, incoming fireball!'...'I failed my save..'..'..uhhh, me too'..'how many hit points do you have left?'..'uhh, negative 28' :eek: Shield Other is just another of those party unity patching spells that doesn't really work right. It should be 1st level, and have a built-in limit to the damage shifted. Then have better versions at higher levels. [/QUOTE]
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Shield Other ruling
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