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<blockquote data-quote="Oofta" data-source="post: 8144116" data-attributes="member: 6801845"><p>If they are never attacked while in town, then why would it matter if they're using their shields or not? If they are attacked in town at least now and then, I would never play a PC that relies on armor in your campaign.</p><p></p><p>In most games I've ever been involved with it doesn't matter if you're in the heart of Waterdeep or the depths of some abandoned dwarven mine. PCs are danger magnets and can be expected to be attacked any where, any time. It's not realistic to always wear armor but it's also an unfair penalty to those who use armor to be the only ones in the game penalized so heavily for being "unprepared".</p><p></p><p>If monks, barbarians, rogues in "light" armor and so on (which all have ACs that far exceed what they should be) could be as defenseless as the paladin with no armor it wouldn't be an issue. But it's a game and it's not always realistic.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8144116, member: 6801845"] If they are never attacked while in town, then why would it matter if they're using their shields or not? If they are attacked in town at least now and then, I would never play a PC that relies on armor in your campaign. In most games I've ever been involved with it doesn't matter if you're in the heart of Waterdeep or the depths of some abandoned dwarven mine. PCs are danger magnets and can be expected to be attacked any where, any time. It's not realistic to always wear armor but it's also an unfair penalty to those who use armor to be the only ones in the game penalized so heavily for being "unprepared". If monks, barbarians, rogues in "light" armor and so on (which all have ACs that far exceed what they should be) could be as defenseless as the paladin with no armor it wouldn't be an issue. But it's a game and it's not always realistic. [/QUOTE]
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