Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Shield spell and dice rolling assumptions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Arial Black" data-source="post: 7412823" data-attributes="member: 6799649"><p>If one wants to play for everything in that list, then to be consistent and maximise those supposed benefits then the character sheets should be taken away from the players.</p><p></p><p>They don't get to roll their own dice either. I mean, if they roll high and fail or roll low and succeed anyway, then this is the very information you seek to deny them.</p><p></p><p>Sure, a game <em>can</em> work that way, and be very immersive, but this approach leads to disadvantages also. For example, it's much harder to plan, or know what's going on. It makes to players <em>so</em> cautious that they avoid challenges they could easily overcome. It can be very frustrating for the players, who find it much less enjoyable.</p><p></p><p>It also feels like you're playing 'Mother May I', instead of D&D. After all, if the players cannot observe the rules mechanics at work then the DM doesn't need to use them at all. He starts by 'fudging' a roll here and there, 'for the benefit of the story', of course! Pretty soon, the DM is just making it all up as he goes along, and the players occasionally grunting an answer to a loaded question, without the required information needed to make a sound judgement anyway.</p><p></p><p>Oh, and the RAW of seeing the d20 result? Houseruled away, because that's not immersive.</p><p></p><p>The result is that you realise that you're not actually playing D&D at all. It's not even free-form drama, because the actors are not all equal; one of them has near-total control, and the rest jump to his whistle.</p><p></p><p>I'm not saying that you're having fun wrong, I'm saying that I came to play D&D and this is not it, and what it is is not fun for me.</p><p></p><p>To the OP: it comes across like you are setting the ground rules for all the DMs to follow. If that is the case then one rule you can set is to have these rolls in the open (the ones where the PCs can observe the creature).</p><p></p><p>Simples. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Arial Black, post: 7412823, member: 6799649"] If one wants to play for everything in that list, then to be consistent and maximise those supposed benefits then the character sheets should be taken away from the players. They don't get to roll their own dice either. I mean, if they roll high and fail or roll low and succeed anyway, then this is the very information you seek to deny them. Sure, a game [i]can[/i] work that way, and be very immersive, but this approach leads to disadvantages also. For example, it's much harder to plan, or know what's going on. It makes to players [i]so[/i] cautious that they avoid challenges they could easily overcome. It can be very frustrating for the players, who find it much less enjoyable. It also feels like you're playing 'Mother May I', instead of D&D. After all, if the players cannot observe the rules mechanics at work then the DM doesn't need to use them at all. He starts by 'fudging' a roll here and there, 'for the benefit of the story', of course! Pretty soon, the DM is just making it all up as he goes along, and the players occasionally grunting an answer to a loaded question, without the required information needed to make a sound judgement anyway. Oh, and the RAW of seeing the d20 result? Houseruled away, because that's not immersive. The result is that you realise that you're not actually playing D&D at all. It's not even free-form drama, because the actors are not all equal; one of them has near-total control, and the rest jump to his whistle. I'm not saying that you're having fun wrong, I'm saying that I came to play D&D and this is not it, and what it is is not fun for me. To the OP: it comes across like you are setting the ground rules for all the DMs to follow. If that is the case then one rule you can set is to have these rolls in the open (the ones where the PCs can observe the creature). Simples. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Shield spell and dice rolling assumptions
Top