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Shield vs Protection from Evil and Good on a 1-level Warlock Dip
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<blockquote data-quote="jgsugden" data-source="post: 9078274" data-attributes="member: 2629"><p>There are a lot of good points here against PEG, and I would normally favor Shield over PEG, but my answer is going to be: Neither. </p><p></p><p>Shield, while usually great, is a problem for efficient rogues as you often want to use your reaction to get that second sneak attack. I had a rogue that had access to shield, and I often found I either didn't have the reaction to use, or wanted to save the reaction to either get the 2d sneak attack, or to keep the enemy from retreating for fear of the attack.</p><p></p><p>PEG is conditional. High value when you can use it, but I have seen PCs go months without a chance to cast it. To me, it is a spell to be taken when you're higher level. </p><p></p><p>I would instead point you back to Hex - and not just for the damage. As a rogue, the secondary ability of Hex is great at diminishing Perception or Insight to allow you to be better at what you do. If you drop Hex on a guard and target wisdom, that gives them a -5 to their passive perception and passive insight. If you don't want the guard to catch you, give them disadvantage on their strnegth to hamper their ability to grapple you. Especially when you have very few spell slots - Hex is great.</p></blockquote><p></p>
[QUOTE="jgsugden, post: 9078274, member: 2629"] There are a lot of good points here against PEG, and I would normally favor Shield over PEG, but my answer is going to be: Neither. Shield, while usually great, is a problem for efficient rogues as you often want to use your reaction to get that second sneak attack. I had a rogue that had access to shield, and I often found I either didn't have the reaction to use, or wanted to save the reaction to either get the 2d sneak attack, or to keep the enemy from retreating for fear of the attack. PEG is conditional. High value when you can use it, but I have seen PCs go months without a chance to cast it. To me, it is a spell to be taken when you're higher level. I would instead point you back to Hex - and not just for the damage. As a rogue, the secondary ability of Hex is great at diminishing Perception or Insight to allow you to be better at what you do. If you drop Hex on a guard and target wisdom, that gives them a -5 to their passive perception and passive insight. If you don't want the guard to catch you, give them disadvantage on their strnegth to hamper their ability to grapple you. Especially when you have very few spell slots - Hex is great. [/QUOTE]
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