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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Shifting Grip - feat for reach weapons. Comments?
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<blockquote data-quote="Plane Sailing" data-source="post: 1805415" data-attributes="member: 114"><p>I think simple is better.</p><p></p><p><strong>Shift Grip</strong></p><p><em>Preq:</em> BAB +1</p><p><em>Benefit:</em> you can use a weapon that has 10ft reach within 5ft as easily as within 10ft.</p><p><em>Normal:</em> a weapon that has 10ft reach normally can't be used within 5ft</p><p>[Optional <em>Special:</em> this feat can be taken many times, each time it applies to a different weapon]</p><p></p><p>Why do I think it should be simple like this? Because anyone with a BAB +1 or better can take spiked chain and get this benefit (along with trip and disarm bonuses). It seems fair, reasonable and balanced to allow a polearm user to take one feat to gain the same flexibility.</p><p></p><p>The main problems with your feat are</p><p></p><p>1. too many prereqs</p><p>2. changes the rules for free actions (why 'only at the beginning of your turn'? free actions can be taken anywhere on your turn normally.</p><p>3. changes position in the iniative order. Why? Nothing else does this, why should this feat? it is an unnecessary added complication.</p><p></p><p>Cheers</p></blockquote><p></p>
[QUOTE="Plane Sailing, post: 1805415, member: 114"] I think simple is better. [B]Shift Grip[/B] [I]Preq:[/I] BAB +1 [I]Benefit:[/I] you can use a weapon that has 10ft reach within 5ft as easily as within 10ft. [I]Normal:[/I] a weapon that has 10ft reach normally can't be used within 5ft [Optional [I]Special:[/I] this feat can be taken many times, each time it applies to a different weapon] Why do I think it should be simple like this? Because anyone with a BAB +1 or better can take spiked chain and get this benefit (along with trip and disarm bonuses). It seems fair, reasonable and balanced to allow a polearm user to take one feat to gain the same flexibility. The main problems with your feat are 1. too many prereqs 2. changes the rules for free actions (why 'only at the beginning of your turn'? free actions can be taken anywhere on your turn normally. 3. changes position in the iniative order. Why? Nothing else does this, why should this feat? it is an unnecessary added complication. Cheers [/QUOTE]
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Shifting Grip - feat for reach weapons. Comments?
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