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Shifting when not adjacent?
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<blockquote data-quote="eamon" data-source="post: 4393554" data-attributes="member: 51942"><p>You're leaving out a bit there:</p><p></p><p style="margin-left: 20px"><strong>SHIFT: MOVE ACTION</strong></p> <p style="margin-left: 20px">[...]</p> <p style="margin-left: 20px"></p> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"><strong>No Opportunity Attacks:</strong> If you shift out of a square adjacent to an enemy, you don’t provoke an opportunity attack.</li> </ul><p>The shift rules say "No Opportunity Attacks" and go on to elaborate that this means that if you shift away from an adjacent foe, you're not provoking. That elaboration is unfortunate, since it doesn't quite cover "No Opportunity Attacks" which it also states. If you truly read shifting as merely limiting opportunity attacks from adjacent enemies, then polearm gamble clearly <em>does</em> provoke - but then, so does shifting away from a non-adjacent enemy with threatening reach. </p><p></p><p>I read the "No Opportunity Attacks" line as a general rule, with a specific example that happens to mention the only way that movement provokes bar special abilities, in a rather misplaced attempt to avoid confusing the reader. The PHB in general uses clarifying examples and situations which only apply to normal PC characters.</p><p></p><p>And of course:</p><p>"<em>If an enemy leaves a square adjacent to you, you can make an opportunity attack against that enemy. However, you can't make one if the enemy shifts or teleports or is forced to move away by a pull, a push, or a slide.</em>"</p><p></p><p>That paragraph has been discussed already, but holistically, it certainly comes across as not allowing OA's for movement from shifting. It's possible to see that as only applying to this particular variant of OA, but again, you'll get in trouble with threatening reach (which mentions exactly nothing about movement modes or whatnot).</p></blockquote><p></p>
[QUOTE="eamon, post: 4393554, member: 51942"] You're leaving out a bit there: [INDENT][b]SHIFT: MOVE ACTION[/b] [...] [LIST] [*][b]No Opportunity Attacks:[/b] If you shift out of a square adjacent to an enemy, you don’t provoke an opportunity attack. [/LIST] [/INDENT]The shift rules say "No Opportunity Attacks" and go on to elaborate that this means that if you shift away from an adjacent foe, you're not provoking. That elaboration is unfortunate, since it doesn't quite cover "No Opportunity Attacks" which it also states. If you truly read shifting as merely limiting opportunity attacks from adjacent enemies, then polearm gamble clearly [i]does[/i] provoke - but then, so does shifting away from a non-adjacent enemy with threatening reach. I read the "No Opportunity Attacks" line as a general rule, with a specific example that happens to mention the only way that movement provokes bar special abilities, in a rather misplaced attempt to avoid confusing the reader. The PHB in general uses clarifying examples and situations which only apply to normal PC characters. And of course: "[I]If an enemy leaves a square adjacent to you, you can make an opportunity attack against that enemy. However, you can't make one if the enemy shifts or teleports or is forced to move away by a pull, a push, or a slide.[/I]" That paragraph has been discussed already, but holistically, it certainly comes across as not allowing OA's for movement from shifting. It's possible to see that as only applying to this particular variant of OA, but again, you'll get in trouble with threatening reach (which mentions exactly nothing about movement modes or whatnot). [/QUOTE]
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Shifting when not adjacent?
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