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Shifty vs move
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<blockquote data-quote="the Jester" data-source="post: 4268719" data-attributes="member: 1210"><p>Sort of. Normally, a shift is a move action that lets you move 1 square without provoking opportunity attacks. Some creatures, like kobolds, have abilities that modify this- allowing kobolds to shift as a minor action, for example. Keep in mind that this means that a kobold could, in theory, shift three times in a round (by trading in his standard and move actions for minors as well).</p><p></p><p></p><p></p><p>The benefit is maneuvering without getting whacked. Being able to shift as a minor is huge- because you can shift out of danger <em>and then use your standard action to move further away.</em> This is a huge difference from the 3.5 'five foot step', and imho it really opens up the possibilities when it comes to tactical movement. A kobold's ability to shift as a minor makes it even better- attack, shift, move away!</p><p></p><p>While running Keep on the Shadowfell, I have found Shifty to be one of the most awesome abilities- and one that both entertains and aggravates the pcs at the same time! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="the Jester, post: 4268719, member: 1210"] Sort of. Normally, a shift is a move action that lets you move 1 square without provoking opportunity attacks. Some creatures, like kobolds, have abilities that modify this- allowing kobolds to shift as a minor action, for example. Keep in mind that this means that a kobold could, in theory, shift three times in a round (by trading in his standard and move actions for minors as well). The benefit is maneuvering without getting whacked. Being able to shift as a minor is huge- because you can shift out of danger [i]and then use your standard action to move further away.[/i] This is a huge difference from the 3.5 'five foot step', and imho it really opens up the possibilities when it comes to tactical movement. A kobold's ability to shift as a minor makes it even better- attack, shift, move away! While running Keep on the Shadowfell, I have found Shifty to be one of the most awesome abilities- and one that both entertains and aggravates the pcs at the same time! :D [/QUOTE]
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