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General Tabletop Discussion
*Pathfinder & Starfinder
Shifty vs move
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<blockquote data-quote="Trolls" data-source="post: 4268945" data-attributes="member: 60798"><p>#2 is actually right.</p><p></p><p>Think about a character having three distinct actions: a minor action, a move action and a standard action.</p><p>Normally, a shift is a 1 square move which doesn't provoke an OA. It costs a move action.</p><p>Kobolds have the power to shift 1 square as a minor action. Whatever else they do in the round doesn't matter.</p><p></p><p>So, the kobold's turn might go something like this:</p><p></p><p>Minor - Shift 1 square</p><p>Move - Move 6 squares</p><p>Standard - Attack</p><p></p><p>or </p><p></p><p>Minor - Shift 1 square</p><p>Move - Move 6 squares</p><p>Standard -Move 6 squares</p><p></p><p>For example, you can use a minor and a move action to do this:</p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|k|P|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'"></span></p><p><span style="font-family: 'courier'">Minor:</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|*|P|_|_|</span></p><p><span style="font-family: 'courier'">|k|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'"></span></p><p><span style="font-family: 'courier'">Move:</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|_|_|_|</span></p><p><span style="font-family: 'courier'">|_|_|P|k|_|</span></p><p><span style="font-family: 'courier'">|*|_|_|_|*|</span></p><p><span style="font-family: 'courier'">|_|*|*|*|_|</span></p><p></p><p>Then attack on P's opposite side so another kobold can come in and flank.</p></blockquote><p></p>
[QUOTE="Trolls, post: 4268945, member: 60798"] #2 is actually right. Think about a character having three distinct actions: a minor action, a move action and a standard action. Normally, a shift is a 1 square move which doesn't provoke an OA. It costs a move action. Kobolds have the power to shift 1 square as a minor action. Whatever else they do in the round doesn't matter. So, the kobold's turn might go something like this: Minor - Shift 1 square Move - Move 6 squares Standard - Attack or Minor - Shift 1 square Move - Move 6 squares Standard -Move 6 squares For example, you can use a minor and a move action to do this: [font=courier]|_|_|_|_|_| |_|_|_|_|_| |_|k|P|_|_| |_|_|_|_|_| |_|_|_|_|_| Minor: |_|_|_|_|_| |_|_|_|_|_| |_|*|P|_|_| |k|_|_|_|_| |_|_|_|_|_| Move: |_|_|_|_|_| |_|_|_|_|_| |_|_|P|k|_| |*|_|_|_|*| |_|*|*|*|_|[/font] Then attack on P's opposite side so another kobold can come in and flank. [/QUOTE]
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