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Shillelagh - Why no scaling?
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<blockquote data-quote="Sword of Spirit" data-source="post: 7499362" data-attributes="member: 6677017"><p><em>Shillelagh</em> is an under-performing spell.</p><p></p><p>On first glance it looks like it is intended to be a melee weapon using druid's at will damage scaling spell. However, it utterly fails at this, and druid has no other option for a melee <em>weapon</em> spell that provides scaling damage. What <em>shillelagh</em> is actually useful for is Nature domain cleric or bard, as a supplement to their other damage scaling options (Divine Strike for clerics, Extra Attack or Magical Secrets (<em>green flame blade </em>or <em>booming blade</em> for bard). Since it is on the druid class list, rather than the cleric or bard list, I'm counting this a failure. It also represents a failure of design in the druid class not supporting a melee weapon druid beyond low levels.</p><p></p><p>That being said, for the reasons others have already explained, it cannot scale. It would unbalance other classes (single or multi-classed).</p><p></p><p>What druid really needs is something along these lines:</p><p></p><p><u>Sacred Staff</u></p><p>Evocation cantrip</p><p>Casting Time: 1 action</p><p>Range: 5 feet</p><p>Components: V, M (a quarterstaff)</p><p>Duration: Instantaneous</p><p></p><p>As part of the action used to cast this spell, you must make a melee attack with a quarterstaff against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and if the target is a celestial, fiend, fey, or undead it takes an additional 1d8 radiant damage</p><p>This spell's damage increases when you reach higher levels. At 5th level the melee attack deals an extra 1d8 radiant damage to a target of any creature type. The extra damage to any creature type increased by 1d8 again at 11th and 17th level.</p></blockquote><p></p>
[QUOTE="Sword of Spirit, post: 7499362, member: 6677017"] [I]Shillelagh[/I] is an under-performing spell. On first glance it looks like it is intended to be a melee weapon using druid's at will damage scaling spell. However, it utterly fails at this, and druid has no other option for a melee [I]weapon[/I] spell that provides scaling damage. What [I]shillelagh[/I] is actually useful for is Nature domain cleric or bard, as a supplement to their other damage scaling options (Divine Strike for clerics, Extra Attack or Magical Secrets ([I]green flame blade [/I]or [I]booming blade[/I] for bard). Since it is on the druid class list, rather than the cleric or bard list, I'm counting this a failure. It also represents a failure of design in the druid class not supporting a melee weapon druid beyond low levels. That being said, for the reasons others have already explained, it cannot scale. It would unbalance other classes (single or multi-classed). What druid really needs is something along these lines: [U]Sacred Staff[/U] Evocation cantrip Casting Time: 1 action Range: 5 feet Components: V, M (a quarterstaff) Duration: Instantaneous As part of the action used to cast this spell, you must make a melee attack with a quarterstaff against one creature within the spell's range, otherwise the spell fails. On a hit, the target suffers the attack's normal effects, and if the target is a celestial, fiend, fey, or undead it takes an additional 1d8 radiant damage This spell's damage increases when you reach higher levels. At 5th level the melee attack deals an extra 1d8 radiant damage to a target of any creature type. The extra damage to any creature type increased by 1d8 again at 11th and 17th level. [/QUOTE]
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Shillelagh - Why no scaling?
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