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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 3341974" data-attributes="member: 198"><p>Okay. I thought you meant the "and only make optimal tactical choices" bit was modifying the first part of the sentence. That'll teach me to read and post in the middle of grading papers where I don't know when a clause is modifying anything at all.</p><p></p><p>Freshman composition - always an epic-level encounter! </p><p></p><p></p><p> </p><p>So <em>that's</em> what Six was doing during that fight! Now I'm going to imagine him talking like Shalhoub from now on.</p><p></p><p>Maybe you should come up with some really strange and effective spell combos and have Nameless walking around a fight talking to himself and throwing them up, while other PCs are yelling, "What the hell are you doing?" </p><p></p><p>Until they realize that the apparently random Wall of Stone you cast was intended to provide a surface for the summoned pseudonatural polar bear to appear on, 15 ft above the head of the BBEG, who thought he was using your wall for cover, having been forced to back away behind it due to the Cloudkill you cast, which apparently was so badly aimed that it missed him. </p><p></p><p>All so that he can be belly-flopped by a polar bear.</p><p></p><p></p><p></p><p>I've never quite bought your analogy about combat and traps, mainly because traps usually have only one way to beat them, whereas I never plan combat that way, but I'll definitely agree about the auto pilot bit. Adaptability often matters a lot in combat in our game.</p><p></p><p></p><p></p><p>And this, I think, you're bang on about. While the PCs do some coordinating, mainly to help each other when healing is required, they usually fight as five individuals, even if very powerful ones. When they've had a tough fight against significantly weaker opposition, it's almost always been opposition who fought as a team and focused their power on a couple of PCs at a time. </p><p></p><p>If we took exactly the same PCs and ran them as a very focused team, they'd be drastically more dangerous. The fight vs. the 12 NPCs (even if significantly weaker) in the Burning Ring arena was a good example of a time when the PCs focused on teamwork and absolutely wiped the floor with the opposition. Not that I'm complaining about you guys (SeekerofSkill is Six's player, BTW, for anyone who's curious) not doing that much teamwork. If you did, I'd have to work a lot harder than I already do.</p></blockquote><p></p>
[QUOTE="shilsen, post: 3341974, member: 198"] Okay. I thought you meant the "and only make optimal tactical choices" bit was modifying the first part of the sentence. That'll teach me to read and post in the middle of grading papers where I don't know when a clause is modifying anything at all. Freshman composition - always an epic-level encounter! So [i]that's[/i] what Six was doing during that fight! Now I'm going to imagine him talking like Shalhoub from now on. Maybe you should come up with some really strange and effective spell combos and have Nameless walking around a fight talking to himself and throwing them up, while other PCs are yelling, "What the hell are you doing?" Until they realize that the apparently random Wall of Stone you cast was intended to provide a surface for the summoned pseudonatural polar bear to appear on, 15 ft above the head of the BBEG, who thought he was using your wall for cover, having been forced to back away behind it due to the Cloudkill you cast, which apparently was so badly aimed that it missed him. All so that he can be belly-flopped by a polar bear. I've never quite bought your analogy about combat and traps, mainly because traps usually have only one way to beat them, whereas I never plan combat that way, but I'll definitely agree about the auto pilot bit. Adaptability often matters a lot in combat in our game. And this, I think, you're bang on about. While the PCs do some coordinating, mainly to help each other when healing is required, they usually fight as five individuals, even if very powerful ones. When they've had a tough fight against significantly weaker opposition, it's almost always been opposition who fought as a team and focused their power on a couple of PCs at a time. If we took exactly the same PCs and ran them as a very focused team, they'd be drastically more dangerous. The fight vs. the 12 NPCs (even if significantly weaker) in the Burning Ring arena was a good example of a time when the PCs focused on teamwork and absolutely wiped the floor with the opposition. Not that I'm complaining about you guys (SeekerofSkill is Six's player, BTW, for anyone who's curious) not doing that much teamwork. If you did, I'd have to work a lot harder than I already do. [/QUOTE]
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