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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 3491637" data-attributes="member: 198"><p>You know, that's the first thing I thought of when I read Rackhir's comment <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>Speaking of which, as this update should have indicated and the next one will hopefully help underline, AviLazar has been doing a really good job roleplaying the difference in Gareth with regard to the memory/personality modification done by Mordain. One thing I told the players was that the PCs now have an even stronger feeling of camaraderie towards their companions than they already did, as well as a very strong interest in looking after each other, especially Nameless. That's why Gareth responded as he did to the Archierophant.</p><p></p><p></p><p></p><p>That whole business with Cainan actually tied everything together for the PCs even more than you mentioned. When they ignored the Gatekeepers' request to investigate the problems with the water supply, and esp. since they took off to Xen'drik, Cainan pulled off the plague that he did. Which led to Korm coming to Sharn, and Cedric going there from Stormreach. And the existence of the plague led to the Daask-Boromar battles, which had begun again due to the Angels taking out the Daask payroll, being put on hold, and let Daask regather its strength. There are a few other things connected with it which have also had an effect on the campaign, and some that are likely to continue occurring. And, of course, the plague is hardly the only example. As you said, the past constantly informs the present and the future, all of them modified by PC action and choice. If it didn't, then it wouldn't be a campaign, but would just be a set of one-offs occurring in succession.</p><p></p><p></p><p></p><p>Ouch! A hit, a palpable hit <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Oh, please do! At least in the other threads I put together for ideas for ways to screw the PCs.</p><p></p><p></p><p></p><p>And very intentionally so of course.</p><p></p><p></p><p></p><p>You almost made me spit up all over my computer screen! That's beautiful, man - just beautiful <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" />!</p></blockquote><p></p>
[QUOTE="shilsen, post: 3491637, member: 198"] You know, that's the first thing I thought of when I read Rackhir's comment :D Speaking of which, as this update should have indicated and the next one will hopefully help underline, AviLazar has been doing a really good job roleplaying the difference in Gareth with regard to the memory/personality modification done by Mordain. One thing I told the players was that the PCs now have an even stronger feeling of camaraderie towards their companions than they already did, as well as a very strong interest in looking after each other, especially Nameless. That's why Gareth responded as he did to the Archierophant. That whole business with Cainan actually tied everything together for the PCs even more than you mentioned. When they ignored the Gatekeepers' request to investigate the problems with the water supply, and esp. since they took off to Xen'drik, Cainan pulled off the plague that he did. Which led to Korm coming to Sharn, and Cedric going there from Stormreach. And the existence of the plague led to the Daask-Boromar battles, which had begun again due to the Angels taking out the Daask payroll, being put on hold, and let Daask regather its strength. There are a few other things connected with it which have also had an effect on the campaign, and some that are likely to continue occurring. And, of course, the plague is hardly the only example. As you said, the past constantly informs the present and the future, all of them modified by PC action and choice. If it didn't, then it wouldn't be a campaign, but would just be a set of one-offs occurring in succession. Ouch! A hit, a palpable hit :D Oh, please do! At least in the other threads I put together for ideas for ways to screw the PCs. And very intentionally so of course. You almost made me spit up all over my computer screen! That's beautiful, man - just beautiful :cool:! [/QUOTE]
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