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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="Rackhir" data-source="post: 3491853" data-attributes="member: 149"><p>We are the people who pull the leaver marked "Danger". </p><p></p><p>No matter what we do or don't do, something is going to come back to bite us in the ass. What we do/don't do might change exactly what, but something is going to. As Shil has posted above. We can't cover every plot thread he tosses out and just being involved in some plot threads is going to screw us. As not being involved would screw us in a different way. So we are basically going to get screwed no matter what we do.</p><p></p><p>So yes our past is in a sense irrelevant since we're going to be getting screwed no matter what.</p><p></p><p></p><p></p><p>What I mean by pasts aren't as important as personalities is this. Here are the backgrounds for the Angels only slightly summarized.</p><p></p><p>Luna - Doesn't even has as much history as Korm and Six. Has ONLY a personality and her personality is something even epic level spells are impotent to change.</p><p></p><p>Korm and Six's History - Was born. Met up with these guys and decided to go risk my life with them.</p><p></p><p>Nameless - Wandered out of the mists of the Mournland shortly after the Day of Mourning. Doesn't remember anything about who he is/was. Insists that he is "nameless". Has a rock he calls Edgar, that he talks to.</p><p></p><p>Gareth - Go read the Rogues Gallery entry.</p><p></p><p>Only Gareth has a history that can't be summed up in slightly more than a sentance. Nameless in particular is completely unconcerned with what he was or may have been. He only cares about what he is and what he may become.</p><p></p><p>Most of what the characters are comes out of the personalities of the players and that's something no amount of in game magic can change (unless perhaps you're playing "Dark Dungeons").</p><p></p><p></p><p></p><p>Like you wouldn't tell Shil anyway.</p><p></p><p></p><p></p><p>It's a spell from the Spell Compendium. It might have originally have been from one of the Complete books, but I don't recall.</p></blockquote><p></p>
[QUOTE="Rackhir, post: 3491853, member: 149"] We are the people who pull the leaver marked "Danger". No matter what we do or don't do, something is going to come back to bite us in the ass. What we do/don't do might change exactly what, but something is going to. As Shil has posted above. We can't cover every plot thread he tosses out and just being involved in some plot threads is going to screw us. As not being involved would screw us in a different way. So we are basically going to get screwed no matter what we do. So yes our past is in a sense irrelevant since we're going to be getting screwed no matter what. What I mean by pasts aren't as important as personalities is this. Here are the backgrounds for the Angels only slightly summarized. Luna - Doesn't even has as much history as Korm and Six. Has ONLY a personality and her personality is something even epic level spells are impotent to change. Korm and Six's History - Was born. Met up with these guys and decided to go risk my life with them. Nameless - Wandered out of the mists of the Mournland shortly after the Day of Mourning. Doesn't remember anything about who he is/was. Insists that he is "nameless". Has a rock he calls Edgar, that he talks to. Gareth - Go read the Rogues Gallery entry. Only Gareth has a history that can't be summed up in slightly more than a sentance. Nameless in particular is completely unconcerned with what he was or may have been. He only cares about what he is and what he may become. Most of what the characters are comes out of the personalities of the players and that's something no amount of in game magic can change (unless perhaps you're playing "Dark Dungeons"). Like you wouldn't tell Shil anyway. It's a spell from the Spell Compendium. It might have originally have been from one of the Complete books, but I don't recall. [/QUOTE]
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