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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="Rackhir" data-source="post: 4058900" data-attributes="member: 149"><p>This fight did not go at all how I had been expecting it to. </p><p></p><p>The ability to actually heal during the fight made a huge difference. Since the Cyst was dishing out enough damage to drop Korm or Gareth in a single round. Though originally the reason why I had chosen the Avorals to summon, was that they actually do Lay On Hands, which does work in the Mournland. </p><p></p><p>In any case, the healing they did was crucial in keeping Korm and Gareth on their feet, for another round and the Imp Augment Summons helped out there, since they can heal their HP in damage and that added another 21 hp or so to each's totals. I was cursing using my other SM VII in the room with the Tripod? creatures, because that would have meant another two Avorals for the big fight, but all of the combats were quite nasty.</p><p></p><p>I had been expecting that we'd have to rely on melee/summons to take down the BBEG, because I expected that the SR would have been too high for spells to work on it directly. So Nameless was loaded out completely with summoning and support/buff spells and essentially no offensive spells (he could do a limited number using the Runestaff of Power). As it turned out with Assay Resistance (+10 to SR Penetration), we'd have gone through it's SR (25 IIRC) like a hot knife through butter, while the summons were completely ineffective against it's DR (Silver and Lawful IIRC, which nobody had). It's AC was high enough that they had trouble hitting it and there were some other funky abilities that made it difficult to attack it in Melee. It did have decent elemental resistances though, but nothing that high.</p><p></p><p>Still the two limited wishes were crucial, though we MIGHT have been able to win without the second one bringing Korm back. That actually occurred close to the end of the fight, but Shil got the order screwed up when writing things up and didn't want to re-write things to fit the actual sequence. Well it was XP well spent.</p><p></p><p>Forcecage was another prescient choice, since we couldn't afford the distraction and damage the Elder Elemental was dishing out. Expensive (1,500 gold), but when it's your neck and the world on the line...</p></blockquote><p></p>
[QUOTE="Rackhir, post: 4058900, member: 149"] This fight did not go at all how I had been expecting it to. The ability to actually heal during the fight made a huge difference. Since the Cyst was dishing out enough damage to drop Korm or Gareth in a single round. Though originally the reason why I had chosen the Avorals to summon, was that they actually do Lay On Hands, which does work in the Mournland. In any case, the healing they did was crucial in keeping Korm and Gareth on their feet, for another round and the Imp Augment Summons helped out there, since they can heal their HP in damage and that added another 21 hp or so to each's totals. I was cursing using my other SM VII in the room with the Tripod? creatures, because that would have meant another two Avorals for the big fight, but all of the combats were quite nasty. I had been expecting that we'd have to rely on melee/summons to take down the BBEG, because I expected that the SR would have been too high for spells to work on it directly. So Nameless was loaded out completely with summoning and support/buff spells and essentially no offensive spells (he could do a limited number using the Runestaff of Power). As it turned out with Assay Resistance (+10 to SR Penetration), we'd have gone through it's SR (25 IIRC) like a hot knife through butter, while the summons were completely ineffective against it's DR (Silver and Lawful IIRC, which nobody had). It's AC was high enough that they had trouble hitting it and there were some other funky abilities that made it difficult to attack it in Melee. It did have decent elemental resistances though, but nothing that high. Still the two limited wishes were crucial, though we MIGHT have been able to win without the second one bringing Korm back. That actually occurred close to the end of the fight, but Shil got the order screwed up when writing things up and didn't want to re-write things to fit the actual sequence. Well it was XP well spent. Forcecage was another prescient choice, since we couldn't afford the distraction and damage the Elder Elemental was dishing out. Expensive (1,500 gold), but when it's your neck and the world on the line... [/QUOTE]
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Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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