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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="shilsen" data-source="post: 5319077" data-attributes="member: 198"><p>On the fly. I'm not kidding about the fact that I gave up anticipating what you guys do years ago. That way lay madness <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>EDIT (adding a bit more): I've lost track of how many twists and turns in the campaign, as well as a few plot arcs (including some major ones) have come due to a sudden decision from an individual PC or the group as a whole. There have been a number of them which arose from someone taking stuff I threw in there as pure flavor and running with/after it, at which point I either ad-libbed like crazy and/or started actually developing (mechanically and otherwise) those elements. All of which, while meaning a lot more work for me, has been enjoyable as hell, because most of the time I've had only a limited idea of where exactly the PCs will take the game.</p></blockquote><p></p>
[QUOTE="shilsen, post: 5319077, member: 198"] On the fly. I'm not kidding about the fact that I gave up anticipating what you guys do years ago. That way lay madness :) EDIT (adding a bit more): I've lost track of how many twists and turns in the campaign, as well as a few plot arcs (including some major ones) have come due to a sudden decision from an individual PC or the group as a whole. There have been a number of them which arose from someone taking stuff I threw in there as pure flavor and running with/after it, at which point I either ad-libbed like crazy and/or started actually developing (mechanically and otherwise) those elements. All of which, while meaning a lot more work for me, has been enjoyable as hell, because most of the time I've had only a limited idea of where exactly the PCs will take the game. [/QUOTE]
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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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