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Story Hour
Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)
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<blockquote data-quote="Furby076" data-source="post: 6050479" data-attributes="member: 32161"><p>Prior to this event, Rackhir and I sat at my house one night trying to hatch the plans. There was no way we would be able to comb through the entire groups spell list and ability list to figure out what to do during session. I think Rackhir and I sat for 1-2 hours? (do you remember rack)? The biggest hurdle, however, was to get the entire group to work as a group and follow the plan. Everyone wants to shine and do something cool (aka hit with big numbers), and people hate to follow orders while playing games (we do it during work all the time). What seemed exciting in the story wasn't that exciting during game play. For example, while the story version of the exorcism that Gareth pulled out seemed cool and amazing, it was kind of boring for me to use that ability (we also had little idea what it would really do). Then again, one of Gareth's best abilities is his incredible crit range (improved crit + Falchion), but this was killed prior to the battle (we were informed that no critting would occur, though Maultars crit ability still functioned).</p><p></p><p> [MENTION=6694693]Rack[/MENTION] - That number 3 idea, did you get it from the Wishmaster (i believe 2) movie? In that movie the protagonist wished that the person who accidentally caused the genie lantern to be found never had accidentally found it. The person was drunk that day and that is how the lantern was found. If the person was never drunk, the lantern would never have been found. Kind of similar to if nameless was not alive, or nameless was not in the mournland when it happened the situation would not have occurred.</p></blockquote><p></p>
[QUOTE="Furby076, post: 6050479, member: 32161"] Prior to this event, Rackhir and I sat at my house one night trying to hatch the plans. There was no way we would be able to comb through the entire groups spell list and ability list to figure out what to do during session. I think Rackhir and I sat for 1-2 hours? (do you remember rack)? The biggest hurdle, however, was to get the entire group to work as a group and follow the plan. Everyone wants to shine and do something cool (aka hit with big numbers), and people hate to follow orders while playing games (we do it during work all the time). What seemed exciting in the story wasn't that exciting during game play. For example, while the story version of the exorcism that Gareth pulled out seemed cool and amazing, it was kind of boring for me to use that ability (we also had little idea what it would really do). Then again, one of Gareth's best abilities is his incredible crit range (improved crit + Falchion), but this was killed prior to the battle (we were informed that no critting would occur, though Maultars crit ability still functioned). [MENTION=6694693]Rack[/MENTION] - That number 3 idea, did you get it from the Wishmaster (i believe 2) movie? In that movie the protagonist wished that the person who accidentally caused the genie lantern to be found never had accidentally found it. The person was drunk that day and that is how the lantern was found. If the person was never drunk, the lantern would never have been found. Kind of similar to if nameless was not alive, or nameless was not in the mournland when it happened the situation would not have occurred. [/QUOTE]
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