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<blockquote data-quote="Jemal" data-source="post: 6115536" data-attributes="member: 9026"><p>[sblock=Updated Character]Wesley Montoya</p><p>Wesley Montoya</p><p>Archetype: </p><p>Casual (Wesley thinks he's so good that he doesn't NEED to try. He's not actually LAZY, just unmotivated and overall bored, at least until he finds something to finally challenge him.)</p><p>Power - Announce that you have to be serious for a second. May instantly exchange one card from hand with card from Aura, or instantly put top card of game deck into aura.</p><p></p><p>Attributes</p><p>strength: 10(7+3 Earth) *Attacks Mind*</p><p>speed: 15 *Attacks Skill*</p><p>mind: 11 *Attacks Strength*</p><p>skill: 20(17+3 Gravity) *Attacks Speed*</p><p>energy: 5 *Attacks Energy*</p><p></p><p>Powerup: 3</p><p>Aura: 6</p><p></p><p>Techniques: </p><p>Spades *Passive* Fighting Spirit 4: </p><p>-Powerup 3, Aura 6, Overpower 22, Powerup Wildcard(All), Transform Unlock x2, Upkeep1</p><p>Clubs *Active* Serenity (Earth) 3: </p><p>- +3 Strength, Transform Unlock, Inflict Paralyze(3 card combo or 2 card block) </p><p>Diamonds *Active* Pressure Points (Gravity) 3: </p><p>- +3 Skill, Inflict Paralze(2 card combo or block), Signature</p><p>Hearts *Active* Lucky (Special sense) 1: </p><p></p><p>Signature Moves:</p><p>Kung Fu Fighting -you amaze and outdo your opponent by revealing that you actually DO know what you're doing!</p><p>Attribute: Skill; Technique: Pressure(Alter) Option: variable tactics (2pt=skill, 4pt=strength)</p><p>Base Attack 10 +3/PT</p><p>2PT- Attacks Skill; 3PT- Trick; 4PT- Attacks Strength, +10 ATK; 6PT- Intense Trick; 8Pt- Intense Paralyze; 9PT- Ignore Skill Overpower; 12PT- Intense Wide Open</p><p></p><p>Kamehamehadoken - An energy blast so impressive and reminiscent of legend that it leaves the foe feeling Inadequate.. if they can still feel at all.</p><p>Attribute: Energy; Technique: Serenity(Avalanche)</p><p>Base Attack 10 +3/PT</p><p>3PT- Drain; 4PT- Intense Hopeless; 6PT- Intense Drain; 8Pt- +10 DEF; 9PT- Ignore Energy Overpower; 12PT- Intense Berserk</p><p></p><p>Gimmicks: </p><p>Secret Agent Man(Bonus fully powered card after sucessful scout)</p><p>Realm Elite (+1 free PT to all SM's after the first in a battle)</p><p></p><p>Allies: </p><p>Fan Club </p><p>Hobby: ?</p><p>Call-in: Cheering(Remove Intense SE)</p><p>Level 1: Remove Intense Trick </p><p>Level 2: Remove Intense Trick or Drain </p><p>Level 3: Remove Intense Trick, Drain, or Wide Open</p><p></p><p>Teacher</p><p>Hobby: ?</p><p>Call-in: You're Better than this! (Transformation Assist)</p><p>Level 1: Reduce cost of transforming by 2PT (Min 1)</p><p>Level 2: Reduce by 3PT (Min 1) </p><p>Level 3: Reduce by 4PT (Min 1)</p><p></p><p>Hobbies: </p><p>Interaction: Comfort 1 , Deceive 1 , Romance 3, </p><p>Action: Excercise 1, Science 1</p><p></p><p>Transformations: </p><p>1 Form, 5 stages. (3 Unlocked)</p><p>Stage 1: Guess I'll Start Trying. *2 bonuses + Inherent*</p><p>-Inherent: +1 draw +1 powerup + Amazing Skill(+4/lvl)</p><p>-Reserve Power(Draw 3 cards after gaining PT from damage, one auto powers up)</p><p>-Signature Move Mastery(gain extra PT to SM = current stage, +1 value counter or burst)</p><p>Stage 2: Is this gonna be a REAL fight? *2 bonuses*</p><p>-Hyper Powerup 2(+4 Powerup/Aura/Expend value)</p><p>Stage 3: Did I mention I CAN use Energy? *2 bonuses*</p><p>-Energy Equalization(Energy becomes 25)</p><p>-Serenity Combo Flow(Clubs don't interupt Technique combos)</p><p>Stage 4: I'm not left handed! *3 bonuses*</p><p>-Perfect Talent (+10 Skill and Skill Overpower)</p><p>-Pressure Combo Flow(Diamonds don't interupt Technique combos)</p><p>-Lucky Power Focus(No cardplay bonuses, Hearts become Wildcards for Combo/Block)</p><p>Stage 5: OK, the Gloves are off! *3 bonuses*</p><p>-Ultimate Form(+1 draw, +2 powerup, +5 overpower, +2PT on SM's)</p><p>-Energy Nova(+10 Energy and Energy Overpower)</p><p>-Down, Not Out (+1 Call-in, +10 heal, damage reduction)</p><p>-Amazing Energy(+4/lvl)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Jemal, post: 6115536, member: 9026"] [sblock=Updated Character]Wesley Montoya Wesley Montoya Archetype: Casual (Wesley thinks he's so good that he doesn't NEED to try. He's not actually LAZY, just unmotivated and overall bored, at least until he finds something to finally challenge him.) Power - Announce that you have to be serious for a second. May instantly exchange one card from hand with card from Aura, or instantly put top card of game deck into aura. Attributes strength: 10(7+3 Earth) *Attacks Mind* speed: 15 *Attacks Skill* mind: 11 *Attacks Strength* skill: 20(17+3 Gravity) *Attacks Speed* energy: 5 *Attacks Energy* Powerup: 3 Aura: 6 Techniques: Spades *Passive* Fighting Spirit 4: -Powerup 3, Aura 6, Overpower 22, Powerup Wildcard(All), Transform Unlock x2, Upkeep1 Clubs *Active* Serenity (Earth) 3: - +3 Strength, Transform Unlock, Inflict Paralyze(3 card combo or 2 card block) Diamonds *Active* Pressure Points (Gravity) 3: - +3 Skill, Inflict Paralze(2 card combo or block), Signature Hearts *Active* Lucky (Special sense) 1: Signature Moves: Kung Fu Fighting -you amaze and outdo your opponent by revealing that you actually DO know what you're doing! Attribute: Skill; Technique: Pressure(Alter) Option: variable tactics (2pt=skill, 4pt=strength) Base Attack 10 +3/PT 2PT- Attacks Skill; 3PT- Trick; 4PT- Attacks Strength, +10 ATK; 6PT- Intense Trick; 8Pt- Intense Paralyze; 9PT- Ignore Skill Overpower; 12PT- Intense Wide Open Kamehamehadoken - An energy blast so impressive and reminiscent of legend that it leaves the foe feeling Inadequate.. if they can still feel at all. Attribute: Energy; Technique: Serenity(Avalanche) Base Attack 10 +3/PT 3PT- Drain; 4PT- Intense Hopeless; 6PT- Intense Drain; 8Pt- +10 DEF; 9PT- Ignore Energy Overpower; 12PT- Intense Berserk Gimmicks: Secret Agent Man(Bonus fully powered card after sucessful scout) Realm Elite (+1 free PT to all SM's after the first in a battle) Allies: Fan Club Hobby: ? Call-in: Cheering(Remove Intense SE) Level 1: Remove Intense Trick Level 2: Remove Intense Trick or Drain Level 3: Remove Intense Trick, Drain, or Wide Open Teacher Hobby: ? Call-in: You're Better than this! (Transformation Assist) Level 1: Reduce cost of transforming by 2PT (Min 1) Level 2: Reduce by 3PT (Min 1) Level 3: Reduce by 4PT (Min 1) Hobbies: Interaction: Comfort 1 , Deceive 1 , Romance 3, Action: Excercise 1, Science 1 Transformations: 1 Form, 5 stages. (3 Unlocked) Stage 1: Guess I'll Start Trying. *2 bonuses + Inherent* -Inherent: +1 draw +1 powerup + Amazing Skill(+4/lvl) -Reserve Power(Draw 3 cards after gaining PT from damage, one auto powers up) -Signature Move Mastery(gain extra PT to SM = current stage, +1 value counter or burst) Stage 2: Is this gonna be a REAL fight? *2 bonuses* -Hyper Powerup 2(+4 Powerup/Aura/Expend value) Stage 3: Did I mention I CAN use Energy? *2 bonuses* -Energy Equalization(Energy becomes 25) -Serenity Combo Flow(Clubs don't interupt Technique combos) Stage 4: I'm not left handed! *3 bonuses* -Perfect Talent (+10 Skill and Skill Overpower) -Pressure Combo Flow(Diamonds don't interupt Technique combos) -Lucky Power Focus(No cardplay bonuses, Hearts become Wildcards for Combo/Block) Stage 5: OK, the Gloves are off! *3 bonuses* -Ultimate Form(+1 draw, +2 powerup, +5 overpower, +2PT on SM's) -Energy Nova(+10 Energy and Energy Overpower) -Down, Not Out (+1 Call-in, +10 heal, damage reduction) -Amazing Energy(+4/lvl) [/sblock] [/QUOTE]
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