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Shooting down LEGIT character concepts
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<blockquote data-quote="Greenstone.Walker" data-source="post: 7540699" data-attributes="member: 6788312"><p>I've refused one legit character in the last couple of years, not because of class choices, but because the flaws and quirks were all along the lines of "don't tell me the plan, I won't follow it anyway" and "I do what I want when I want". It was a character pretty much designed to mess up the party dynamic. I told the player to go away and come up with a team player, which they did.</p><p></p><p>There have been a few broken things I've read online (great weapon master and sharpshooter, I'm looking at you). I have both feats in the game I'm running now, and I don't think the -5/+10 is bad. I do think the "no disadvantage from cover" is broken, however. Completely ignoring battlements and walls and fortifications is way too powerful for one-third of a feat.</p></blockquote><p></p>
[QUOTE="Greenstone.Walker, post: 7540699, member: 6788312"] I've refused one legit character in the last couple of years, not because of class choices, but because the flaws and quirks were all along the lines of "don't tell me the plan, I won't follow it anyway" and "I do what I want when I want". It was a character pretty much designed to mess up the party dynamic. I told the player to go away and come up with a team player, which they did. There have been a few broken things I've read online (great weapon master and sharpshooter, I'm looking at you). I have both feats in the game I'm running now, and I don't think the -5/+10 is bad. I do think the "no disadvantage from cover" is broken, however. Completely ignoring battlements and walls and fortifications is way too powerful for one-third of a feat. [/QUOTE]
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Shooting down LEGIT character concepts
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