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<blockquote data-quote="Derren" data-source="post: 7761400" data-attributes="member: 2518"><p>And I thought giving the players only rough guidlines for their money and leting them work out the details was 5Es big selling point...</p><p></p><p></p><p>Just because you call it Underdark or Plane of X instead of it being a different continent doesn't change that they are in the end the same. A culturally very different place which is hard to reach. You only traveled downward instead of east.</p><p></p><p></p><p>And both Beowulf and King Arthur, both used as example for local adventures, are fact?</p><p></p><p></p><p>Small boxed settings work for railroads which the players dutifully follow and never question when another CR appropriate threat appears from outside of the box.</p><p>But in a more sandbox game the players interest can easily carry the PCs outside of the limited boundaries, like for example when they want to bring the fight to the orcs instead of waiting for them to come.</p><p>Others might start to roll their eyes when there is yet another treasure and monster filled ruin a few days from a big population centre which for some strange reason has not been looted.</p><p>And for some, the ability to travell is simply part of their immersion. Travel was not that uncommon and especially people like the PCs were prone to travel a lot.</p><p></p><p>A setting for every type of gameplay? That would be WotC wer dream, but few people would be willing to shell out another $20 just to play something else than a primarily human melting pot metropolis and then pay another $20 to try out a feudal wildernes game.</p><p>Most people on the other hand would instead just buy a single book which gives them the framework for all of that. After all, how much of the extremly fine detail of the 100x100 box setting would they use anyway instead of throwing it out and do their own thing?</p><p></p><p>Small local settings work for groups where everyone is on board with staying in the box because it offers exactly what they want. But WotC can't exactly poll every gaming group to see what box they want. And publishing dozens of tiny boxsettings will not be accepted by the players.</p></blockquote><p></p>
[QUOTE="Derren, post: 7761400, member: 2518"] And I thought giving the players only rough guidlines for their money and leting them work out the details was 5Es big selling point... Just because you call it Underdark or Plane of X instead of it being a different continent doesn't change that they are in the end the same. A culturally very different place which is hard to reach. You only traveled downward instead of east. And both Beowulf and King Arthur, both used as example for local adventures, are fact? Small boxed settings work for railroads which the players dutifully follow and never question when another CR appropriate threat appears from outside of the box. But in a more sandbox game the players interest can easily carry the PCs outside of the limited boundaries, like for example when they want to bring the fight to the orcs instead of waiting for them to come. Others might start to roll their eyes when there is yet another treasure and monster filled ruin a few days from a big population centre which for some strange reason has not been looted. And for some, the ability to travell is simply part of their immersion. Travel was not that uncommon and especially people like the PCs were prone to travel a lot. A setting for every type of gameplay? That would be WotC wer dream, but few people would be willing to shell out another $20 just to play something else than a primarily human melting pot metropolis and then pay another $20 to try out a feudal wildernes game. Most people on the other hand would instead just buy a single book which gives them the framework for all of that. After all, how much of the extremly fine detail of the 100x100 box setting would they use anyway instead of throwing it out and do their own thing? Small local settings work for groups where everyone is on board with staying in the box because it offers exactly what they want. But WotC can't exactly poll every gaming group to see what box they want. And publishing dozens of tiny boxsettings will not be accepted by the players. [/QUOTE]
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