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<blockquote data-quote="WizarDru" data-source="post: 1113574" data-attributes="member: 151"><p><strong><em><u>So, what did happen in WizarDru's D&D game?</u></em></strong></p><p> </p><p><em>Here's the summary:</em></p><p> </p><p>The party consisted of a dragon-disciple/monk, bard, gnomish sorceror, fighter/cleric and rogue/sorceror. They traveled as bodyguards for a servant of the Keoish aristocracy, a tax collector by the name of Ewan.</p><p>The group was travelling to a small town name Trimdall, when something shot down out of the sky like a meteor. Only the dragon-monk made out that it was some sort of worked object surrounded by a halo of fire, like a comet. Moments after it struck, a wave of energy washed over them, like an explosion.</p><p> </p><p>Just as suddenly, it was gone, but the spooked horses (and riding dog) burst forward in a panic. Thanks to some quick thinking, the animals were calmed, and no one was hurt, though some were tired out. Suddenly, the sound of rope snapping could be heard, and some screams. Rushing to the source, the party found a cleric and her acolyte clinging for their lives to a collapsed rope bridge. Using magic and ingenuity, the group rescued the priestess and her charge, and agreed to escort them to the village they were already bound for.</p><p>The town appeared safe enough, and the cleric offered the party the shelter of Rao. Ewan, member of perfumed foppery that he was, declined gracefully to head to the taverns.</p><p> </p><p>It was around this time that I realized why Sam would stick up for Argent wanting to play a Kender (<em>which he is never, ever, <strong>EVER </strong>allowed to do</em>). Because Sam is an expert at playing Gnomish pranksters...and because Nargos, the sorceror, broke poor Ewan's brain by using prestidigitation to rewrite entries in his tax book. Several times. However, after meeting the obnoxious stable-hand and bee-keeper, the group made a straight line for the tavern...."<strong>The Limping Dandy</strong>". The party had to break for a couple of minutes to finish laughing over this (<em>and particularly the sign, depicting the flower of perfumed foppery after...well, let's not go any further in that direction, shall we?</em>)</p><p> </p><p>Anyhow, just as the party nears the Inn, a man bursts out, screaming and clutching his face...or trying to, at any rate, as his body begins melting. He suddenly begins grown tentacles, new eyeballs on his stomach, teeth in his hand and collapses in a hideous spasm. Almost on top of him, several NPCs charge out, followed by a chaos beast! Battle ensues, as the heroes try to save the NPCs and slay the beast without themselve being transformed. They save most of the villagers, but the warrior of Heironeous puts some out of their misery. Investigation in the tavern reveals that the creature broke in and just started attacking. Some investigation reveals that it was the inn's pet dog, transformed into a terrifying monstrosity.</p><p> </p><p>The town watch is sent for while some of the heroes help search the town against further threats. The bard and rogue make for the 'castle on the shelf' as it's called, noting the strange empty tower only a few hundred feet from the castle proper. Lord Overbrook is not in, the majordomo informs them, but dispatches his three men to the town below to be sure and help in town defense. Lord Overbrook, it appears, left the previous evening with a mysterious stranger, and the majordomo has no idea where he is...just that Lord Overbrook takes these occasional trips periodically, and no one knows where he goes. The majordomo asks for the PCs help, but their discretion, as well. Lord Overbrook is a good man, they're told, and whatever he's doing, he should not be scandalized. </p><p> </p><p>There are two people who don't live in town proper...the Druid, Bulwark, and Old Tym, the hermit and trapper who lives off in the woods. The majordomo can't spare men to warn them, and asks if the party will help, which they do. Michael Tree's character would figure out the answer to Lord Overbrook's disappearance in short order, but whether that knowledge would reveal how good Lord Overbrook was remained to be seen.</p><p> </p><p><em>(to be continued...gotta catch a train)</em></p></blockquote><p></p>
[QUOTE="WizarDru, post: 1113574, member: 151"] [b][i][u]So, what did happen in WizarDru's D&D game?[/u][/i][/b] [i]Here's the summary:[/i] The party consisted of a dragon-disciple/monk, bard, gnomish sorceror, fighter/cleric and rogue/sorceror. They traveled as bodyguards for a servant of the Keoish aristocracy, a tax collector by the name of Ewan. The group was travelling to a small town name Trimdall, when something shot down out of the sky like a meteor. Only the dragon-monk made out that it was some sort of worked object surrounded by a halo of fire, like a comet. Moments after it struck, a wave of energy washed over them, like an explosion. Just as suddenly, it was gone, but the spooked horses (and riding dog) burst forward in a panic. Thanks to some quick thinking, the animals were calmed, and no one was hurt, though some were tired out. Suddenly, the sound of rope snapping could be heard, and some screams. Rushing to the source, the party found a cleric and her acolyte clinging for their lives to a collapsed rope bridge. Using magic and ingenuity, the group rescued the priestess and her charge, and agreed to escort them to the village they were already bound for. The town appeared safe enough, and the cleric offered the party the shelter of Rao. Ewan, member of perfumed foppery that he was, declined gracefully to head to the taverns. It was around this time that I realized why Sam would stick up for Argent wanting to play a Kender ([i]which he is never, ever, [b]EVER [/b]allowed to do[/i]). Because Sam is an expert at playing Gnomish pranksters...and because Nargos, the sorceror, broke poor Ewan's brain by using prestidigitation to rewrite entries in his tax book. Several times. However, after meeting the obnoxious stable-hand and bee-keeper, the group made a straight line for the tavern...."[b]The Limping Dandy[/b]". The party had to break for a couple of minutes to finish laughing over this ([i]and particularly the sign, depicting the flower of perfumed foppery after...well, let's not go any further in that direction, shall we?[/i]) Anyhow, just as the party nears the Inn, a man bursts out, screaming and clutching his face...or trying to, at any rate, as his body begins melting. He suddenly begins grown tentacles, new eyeballs on his stomach, teeth in his hand and collapses in a hideous spasm. Almost on top of him, several NPCs charge out, followed by a chaos beast! Battle ensues, as the heroes try to save the NPCs and slay the beast without themselve being transformed. They save most of the villagers, but the warrior of Heironeous puts some out of their misery. Investigation in the tavern reveals that the creature broke in and just started attacking. Some investigation reveals that it was the inn's pet dog, transformed into a terrifying monstrosity. The town watch is sent for while some of the heroes help search the town against further threats. The bard and rogue make for the 'castle on the shelf' as it's called, noting the strange empty tower only a few hundred feet from the castle proper. Lord Overbrook is not in, the majordomo informs them, but dispatches his three men to the town below to be sure and help in town defense. Lord Overbrook, it appears, left the previous evening with a mysterious stranger, and the majordomo has no idea where he is...just that Lord Overbrook takes these occasional trips periodically, and no one knows where he goes. The majordomo asks for the PCs help, but their discretion, as well. Lord Overbrook is a good man, they're told, and whatever he's doing, he should not be scandalized. There are two people who don't live in town proper...the Druid, Bulwark, and Old Tym, the hermit and trapper who lives off in the woods. The majordomo can't spare men to warn them, and asks if the party will help, which they do. Michael Tree's character would figure out the answer to Lord Overbrook's disappearance in short order, but whether that knowledge would reveal how good Lord Overbrook was remained to be seen. [i](to be continued...gotta catch a train)[/i] [/QUOTE]
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