D&D 5E Short and Long Rest limited Actions


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It's magic and it can work how it wants.

Verisimilitude is more than it being possible to work some way. It's a buy in to the explanation of how something works. Having all your spells suddenly regenerate after 8 hours of rest is just as distracting as having the fighter be able to "action surge" one after every hour of rest because in neither case is there a GOOD explanation for how.
 

Verisimilitude is more than it being possible to work some way. It's a buy in to the explanation of how something works. Having all your spells suddenly regenerate after 8 hours of rest is just as distracting as having the fighter be able to "action surge" one after every hour of rest because in neither case is there a GOOD explanation for how.

Everyone has different thresholds for verisimilitude. Long rest recharge doesn’t bother me with spells, but it does with Martial
Abilities. YMMV.
 

I'm going to be honest, there are some physical feats that while I CAN perform them, my muscles really won't let me repeat them without sufficient rest. Maybe an hour or two?
 

Having all your spells suddenly regenerate after 8 hours of rest is just as distracting as having the fighter be able to "action surge" one after every hour of rest because in neither case is there a GOOD explanation for how.
Wizards need to be freshly rested so they can study their spell book, because that's what it takes to really focus sufficiently on such a complex subject. The explanation for what's going on there is grounded more in the real-world understanding of how brains work than in the arbitrary rules about how magic works.

Clerics get their spells back through prayer and meditation. That is as good of an explanation as anyone can possibly expect, when it is literally decided by the arbitrary whim of a god.
 

Wizards need to be freshly rested so they can study their spell book, because that's what it takes to really focus sufficiently on such a complex subject. The explanation for what's going on there is grounded more in the real-world understanding of how brains work than in the arbitrary rules about how magic works.

Clerics get their spells back through prayer and meditation. That is as good of an explanation as anyone can possibly expect, when it is literally decided by the arbitrary whim of a god.
No, not really. They only have to meditate/pray/study to change their prepared spells. They regain their used slots automatically after a long rest.

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