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<blockquote data-quote="Xeviat" data-source="post: 8052737" data-attributes="member: 57494"><p>Rage is long rest actually.</p><p></p><p>Recovering after each fight is an interesting idea I hadn't considered. It would push balance in favor of the short rest classes, though, but then I could just shoot for 3 hard/deadly fights and be done with it.</p><p></p><p>I worry it mighty push the cleric to tear through more spells. My favorite part of reducing everyone to short rest is that they'd have less Nova potential.</p><p></p><p>Just changing it to 1 spell slot per level, but 1st through 5th recovering on a short rest was an initial idea, as most levels cap at 3 spells anyway, but I'd be worried about that feeling more restrictive. And I do like spell points.</p><p></p><p>As for what my group thinks, I want to have the idea more than half baked before I propose it.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 8052737, member: 57494"] Rage is long rest actually. Recovering after each fight is an interesting idea I hadn't considered. It would push balance in favor of the short rest classes, though, but then I could just shoot for 3 hard/deadly fights and be done with it. I worry it mighty push the cleric to tear through more spells. My favorite part of reducing everyone to short rest is that they'd have less Nova potential. Just changing it to 1 spell slot per level, but 1st through 5th recovering on a short rest was an initial idea, as most levels cap at 3 spells anyway, but I'd be worried about that feeling more restrictive. And I do like spell points. As for what my group thinks, I want to have the idea more than half baked before I propose it. [/QUOTE]
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