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<blockquote data-quote="Eric Zephlaer" data-source="post: 9412442" data-attributes="member: 7034451"><p><strong>Cycle</strong>: 500: <strong>Day</strong>: 12. <strong>Season</strong>: Rebirth.</p><p>[spoiler=Speed]</p><p><span style="color: rgb(243, 121, 52)">Astarte</span>: 500(bow) + 297 = 797</p><p><span style="color: rgb(44, 130, 201)">Terrendale</span>: 500(sling) + 319 = 819</p><p><span style="color: rgb(65, 168, 95)">O’ologist</span>: 540(sling) + 336 = 836</p><p>Archers: 540(bow) + 306 = 846</p><p><span style="color: rgb(250, 197, 28)">Gretda</span>: 600(blowgun) + 312 = 912</p><p><span style="color: rgb(26, 188, 156)">Kite</span>: 1000(move) + 247 = 1247</p><p><span style="color: rgb(184, 49, 47)">Coldtree</span>: 1000(move) + 299 = 1299 [/spoiler]</p><p>[spoiler=Standing Nodes]</p><p>Coldtree: 78(motility), 59(heat)</p><p>Astarte: 56(heat)</p><p>Kite: 70(camouflage)</p><p>Gretda: 42(soullessness)</p><p>O’ologist: 58(toxicity)</p><p>Terrendale: 49(refraction), 58(shock) [/spoiler]</p><p>[spoiler=Projectile Assault]</p><p>Coldtree: 30(launch) + 39(accuracy) + 30(clarity) +</p><p>Astarte: 62 + 54 + 37 + 70(d100) = 223</p><p>Gretda: 38 + 40 + 31 + 85 = 194</p><p>O’ologist: 38 + 40 + 61(tranquility) + 75 = 214</p><p>Terrendale: 38 + 40 + 40 + 185 = 303 + 50(range) = 353</p><p>Archers: 184 + 83(d100) = 267</p><p></p><p>Coldtree: 39(avoidance) + 30(analysis) + 90(d100) = 159</p><p>267 - 159 = 108 * 10 = 11 - 5(tunic) = 6</p><p>Kite: 41 + 31 + 85 = 157 + 70(camo) = 227</p><p>267 - 227 = 40% * 10 = 4 - 5(tunic), ineffective.</p><p>Terrendale: 40 + 49 + 185 = 274 + 49(blur) = 323</p><p>Archers: 69 + 30 + 83(d100) = 152</p><p>223 - 152 = 71% * 8 = 6 - 2 = 4</p><p>194 - 152 = 42% * 2 = 1 - 1(soak), ineffective.</p><p>214 - 152 = 62% * 3 = 2 - 1 = 1</p><p>353 - 152 = 201% * 6 = 12 [/spoiler]</p><p>[spoiler=Physical Assault]</p><p>Coldtree: 58(aggression) + 39(accuracy) + 88(bolster) + 87(d100) = 272</p><p>Kite: 38(finesse) + 59 + 89(tranquility) + 85 = 271</p><p></p><p>Archers: 107 + 83(d100) = 190</p><p>272 - 190 = 82% * 13 = 10</p><p>271 - 190 = 81% * 11 = 9 [/spoiler]</p><p>[spoiler=Mystical Assault]</p><p>Coldtree: 39(bending) + 59(heat) + 90(d100) = 188</p><p>Astarte: 86 + 56(heat) + 38 = 180</p><p>Gretda: 99 + 59(shove) + 73 = 231</p><p>O’ologist: 99 + 58(toxicity) + 75 = 232</p><p>Terrendale: 98 + 58(shock) + 65 = 221</p><p></p><p>Archers: 38(aggression or conditioning) + 59(fury) + 68(d100) = 165</p><p>188 - 165 = 23% - 49(insulate), ineffective</p><p>180 - 165 = 15% - 49(insulate), ineffective</p><p>231 - 165 = 66% * 10 = 7</p><p>232 - 165 = 67% * 9 = 5</p><p>221 - 165 = 56% * 9 = 5 [/spoiler]</p><p>[gm]NOTE: Non-lethal attacks are best accompanied by magic that also causes non-lethal damage. Heat has the least effect on any master enemy.[/gm]Coldtree and Kite begin running forward, very quickly, despite running across sand. A ripple courses over the skin of both men as each mystically augments his speed, though both in a different manner. Before they can cover half of the distance to their chosen targets, Astarte fires her second arrow. The second arrow strikes as well as the first had done, but the heat seems to have had no effect. That archer is now injured. Terrendale slings his first stone, having moved closer to the enemy. With guided luck the stone strikes the archer in the head, knocking him out, the lightning that plays over his body afterward causing injury.</p><p></p><p>The O’ologist slings his second stone, having moved up from long to medium range, using the same mystical enhancement. A puff of greenish smoke erupts as the stone strikes and that archers falls backward, unconscious, but not really physically harmed. The enemy archers, who can, then release their first volley. Two of the archers are unable to fire because of the sand in their eyes, leaving only three to fire, one at Kite, one at Coldtree, and one at Terrendale. The first arrow strikes Coldtree, punching into his side and leaving a deep cut. Fortunately, the arrow was partially deflected by his tunic. Kite is struck with the second arrow, but it does not penetrate his tunic. With a considerable bit of luck on his side and the refraction of light around him, the third arrow completely misses Terrendale.</p><p></p><p>Having not yet been noticed, Gretda then fires her blowgun, aiming at the archer who shot at Terry. The tiny pebble has no effect in and of itself but sounds like a clap of thunder when it strikes. That archer is thrown backward 7 strides. Though they are very fast, the two physical fighters of the party had to cover quite a bit of ground before reaching the enemy. When they do, it ends things rather quickly. Despite having been shot with an arrow, Coldtree punches his opponent in the face, knocking him out. The accompanying heat dissipates as soon as it forms, having no effect. Kite cuts cleanly through one of his archer’s arms, almost killing him with the single stroke.</p><p></p><p>Has these archers some idea of the pending situation, they would have been far more dangerous to handle. The only one not unconscious or dead, has nowhere to run once back on his feet. He is quickly cut down by arrow or stone. It makes no difference. Four of the archers are unconscious but show little sign of physical injury. The other two are dying. Oddly enough, of the party, only Coldtree is hurt.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(184, 49, 47)">Coldtree</span>: <span style="color: rgb(184, 49, 47)">Body</span>: 10 - 6 = 4, <span style="color: rgb(184, 49, 47)">injured</span>.</p><p>tunic: 60 - 3 = 57</p><p><span style="color: rgb(243, 121, 52)">Astarte</span>: full wellness</p><p>stone arrows: 10 - 2 = 8.</p><p><span style="color: rgb(26, 188, 156)">Kite</span>: full wellness</p><p>tunic: 60 - 3 = 57</p><p><span style="color: rgb(250, 197, 28)">Gretda</span>: full wellness</p><p><span style="color: rgb(65, 168, 95)">O’ologist</span>: full wellness</p><p><span style="color: rgb(44, 130, 201)">Terrendale</span>: full wellness [/spoiler]</p><p>[spoiler=Collections]</p><p>nothing at this time [/spoiler]</p><p>[spoiler=People of Interest]</p><p>Linstahl: Leader, Lighted Sentinel: Laurel, twin sister</p><p>Oshanti: Leader, The Zoo. [/spoiler]</p><p>[gm]Each character receives 9 DP.[/gm][ooc]State physical actions and intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="Eric Zephlaer, post: 9412442, member: 7034451"] [B]Cycle[/B]: 500: [B]Day[/B]: 12. [B]Season[/B]: Rebirth. [spoiler=Speed] [COLOR=rgb(243, 121, 52)]Astarte[/COLOR]: 500(bow) + 297 = 797 [COLOR=rgb(44, 130, 201)]Terrendale[/COLOR]: 500(sling) + 319 = 819 [COLOR=rgb(65, 168, 95)]O’ologist[/COLOR]: 540(sling) + 336 = 836 Archers: 540(bow) + 306 = 846 [COLOR=rgb(250, 197, 28)]Gretda[/COLOR]: 600(blowgun) + 312 = 912 [COLOR=rgb(26, 188, 156)]Kite[/COLOR]: 1000(move) + 247 = 1247 [COLOR=rgb(184, 49, 47)]Coldtree[/COLOR]: 1000(move) + 299 = 1299 [/spoiler] [spoiler=Standing Nodes] Coldtree: 78(motility), 59(heat) Astarte: 56(heat) Kite: 70(camouflage) Gretda: 42(soullessness) O’ologist: 58(toxicity) Terrendale: 49(refraction), 58(shock) [/spoiler] [spoiler=Projectile Assault] Coldtree: 30(launch) + 39(accuracy) + 30(clarity) + Astarte: 62 + 54 + 37 + 70(d100) = 223 Gretda: 38 + 40 + 31 + 85 = 194 O’ologist: 38 + 40 + 61(tranquility) + 75 = 214 Terrendale: 38 + 40 + 40 + 185 = 303 + 50(range) = 353 Archers: 184 + 83(d100) = 267 Coldtree: 39(avoidance) + 30(analysis) + 90(d100) = 159 267 - 159 = 108 * 10 = 11 - 5(tunic) = 6 Kite: 41 + 31 + 85 = 157 + 70(camo) = 227 267 - 227 = 40% * 10 = 4 - 5(tunic), ineffective. Terrendale: 40 + 49 + 185 = 274 + 49(blur) = 323 Archers: 69 + 30 + 83(d100) = 152 223 - 152 = 71% * 8 = 6 - 2 = 4 194 - 152 = 42% * 2 = 1 - 1(soak), ineffective. 214 - 152 = 62% * 3 = 2 - 1 = 1 353 - 152 = 201% * 6 = 12 [/spoiler] [spoiler=Physical Assault] Coldtree: 58(aggression) + 39(accuracy) + 88(bolster) + 87(d100) = 272 Kite: 38(finesse) + 59 + 89(tranquility) + 85 = 271 Archers: 107 + 83(d100) = 190 272 - 190 = 82% * 13 = 10 271 - 190 = 81% * 11 = 9 [/spoiler] [spoiler=Mystical Assault] Coldtree: 39(bending) + 59(heat) + 90(d100) = 188 Astarte: 86 + 56(heat) + 38 = 180 Gretda: 99 + 59(shove) + 73 = 231 O’ologist: 99 + 58(toxicity) + 75 = 232 Terrendale: 98 + 58(shock) + 65 = 221 Archers: 38(aggression or conditioning) + 59(fury) + 68(d100) = 165 188 - 165 = 23% - 49(insulate), ineffective 180 - 165 = 15% - 49(insulate), ineffective 231 - 165 = 66% * 10 = 7 232 - 165 = 67% * 9 = 5 221 - 165 = 56% * 9 = 5 [/spoiler] [gm]NOTE: Non-lethal attacks are best accompanied by magic that also causes non-lethal damage. Heat has the least effect on any master enemy.[/gm]Coldtree and Kite begin running forward, very quickly, despite running across sand. A ripple courses over the skin of both men as each mystically augments his speed, though both in a different manner. Before they can cover half of the distance to their chosen targets, Astarte fires her second arrow. The second arrow strikes as well as the first had done, but the heat seems to have had no effect. That archer is now injured. Terrendale slings his first stone, having moved closer to the enemy. With guided luck the stone strikes the archer in the head, knocking him out, the lightning that plays over his body afterward causing injury. The O’ologist slings his second stone, having moved up from long to medium range, using the same mystical enhancement. A puff of greenish smoke erupts as the stone strikes and that archers falls backward, unconscious, but not really physically harmed. The enemy archers, who can, then release their first volley. Two of the archers are unable to fire because of the sand in their eyes, leaving only three to fire, one at Kite, one at Coldtree, and one at Terrendale. The first arrow strikes Coldtree, punching into his side and leaving a deep cut. Fortunately, the arrow was partially deflected by his tunic. Kite is struck with the second arrow, but it does not penetrate his tunic. With a considerable bit of luck on his side and the refraction of light around him, the third arrow completely misses Terrendale. Having not yet been noticed, Gretda then fires her blowgun, aiming at the archer who shot at Terry. The tiny pebble has no effect in and of itself but sounds like a clap of thunder when it strikes. That archer is thrown backward 7 strides. Though they are very fast, the two physical fighters of the party had to cover quite a bit of ground before reaching the enemy. When they do, it ends things rather quickly. Despite having been shot with an arrow, Coldtree punches his opponent in the face, knocking him out. The accompanying heat dissipates as soon as it forms, having no effect. Kite cuts cleanly through one of his archer’s arms, almost killing him with the single stroke. Has these archers some idea of the pending situation, they would have been far more dangerous to handle. The only one not unconscious or dead, has nowhere to run once back on his feet. He is quickly cut down by arrow or stone. It makes no difference. Four of the archers are unconscious but show little sign of physical injury. The other two are dying. Oddly enough, of the party, only Coldtree is hurt. [spoiler=Character Data] [COLOR=rgb(184, 49, 47)]Coldtree[/COLOR]: [COLOR=rgb(184, 49, 47)]Body[/COLOR]: 10 - 6 = 4, [COLOR=rgb(184, 49, 47)]injured[/COLOR]. tunic: 60 - 3 = 57 [COLOR=rgb(243, 121, 52)]Astarte[/COLOR]: full wellness stone arrows: 10 - 2 = 8. [COLOR=rgb(26, 188, 156)]Kite[/COLOR]: full wellness tunic: 60 - 3 = 57 [COLOR=rgb(250, 197, 28)]Gretda[/COLOR]: full wellness [COLOR=rgb(65, 168, 95)]O’ologist[/COLOR]: full wellness [COLOR=rgb(44, 130, 201)]Terrendale[/COLOR]: full wellness [/spoiler] [spoiler=Collections] nothing at this time [/spoiler] [spoiler=People of Interest] Linstahl: Leader, Lighted Sentinel: Laurel, twin sister Oshanti: Leader, The Zoo. [/spoiler] [gm]Each character receives 9 DP.[/gm][ooc]State physical actions and intentions. Provide a random roll.[/ooc] [/QUOTE]
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