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General Tabletop Discussion
*Pathfinder & Starfinder
Shortened buff spell durations: Good or bad?
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<blockquote data-quote="hong" data-source="post: 919389" data-attributes="member: 537"><p>Buffs do not get dispelled that often, IME. As I said, it's rare that you'll find a monster with dispel magic. Liches and NPC wizards/clerics are the exceptions that prove the rule.</p><p></p><p></p><p></p><p>Sorcs don't need more than 1 or 2 of the 6.</p><p></p><p></p><p></p><p>A very common belief is that heavy armour is _underpowered_, in terms of its disadvantages compared to its benefits. The armour check penalty and speed reduction can be major factors a lot of the time.</p><p></p><p></p><p></p><p>What do uncanny dodge, evasion, sneak attack, crippling strike, slippery mind and defensive roll have to do with versatility? Rogues are _ninjas_. They have lots of skill points only because 3E represents most ninja schticks as skills, rather than attacks bonuses, spells, or other types of abilities. In fact, 3E represents _lots_ of things as skills, ranging from combat/adventuring-related skills (Spot, Listen) to social interaction (Diplomacy, Intimidate, Innuendo) to occupational (Craft, Profession). _This_ is why the "skilled guy" makes no sense as an archetype.</p><p></p><p></p><p></p><p>No, but it does mean that hiding is part of the ninja schtick.</p><p></p><p></p><p></p><p>A 2nd level spell should not be a major part of life as you gain levels. That's the way 3E's magic system works; it's why spell DCs scale by spell level as opposed to caster level, and damage dice caps exist. If you're taking on bigger beasties, you should be using bigger boom (and buff) spells.</p><p></p><p>If you want these buff spells to be a major part of life at high level, there's nothing stopping you recreating the old versions at 6th level or so, like I said before.</p><p></p><p></p><p></p><p>Sucks to be you, doesn't it?</p><p></p><p></p><p></p><p>Leadership is one of the most underestimated feats around, in terms of bang for the buck. Think about it: you're effectively doubling your firepower/versatility, for the cost of one feat. If it was me, I'd have used some other mechanic to represent getting a sidekick, but it gets the job done.</p></blockquote><p></p>
[QUOTE="hong, post: 919389, member: 537"] Buffs do not get dispelled that often, IME. As I said, it's rare that you'll find a monster with dispel magic. Liches and NPC wizards/clerics are the exceptions that prove the rule. Sorcs don't need more than 1 or 2 of the 6. A very common belief is that heavy armour is _underpowered_, in terms of its disadvantages compared to its benefits. The armour check penalty and speed reduction can be major factors a lot of the time. What do uncanny dodge, evasion, sneak attack, crippling strike, slippery mind and defensive roll have to do with versatility? Rogues are _ninjas_. They have lots of skill points only because 3E represents most ninja schticks as skills, rather than attacks bonuses, spells, or other types of abilities. In fact, 3E represents _lots_ of things as skills, ranging from combat/adventuring-related skills (Spot, Listen) to social interaction (Diplomacy, Intimidate, Innuendo) to occupational (Craft, Profession). _This_ is why the "skilled guy" makes no sense as an archetype. No, but it does mean that hiding is part of the ninja schtick. A 2nd level spell should not be a major part of life as you gain levels. That's the way 3E's magic system works; it's why spell DCs scale by spell level as opposed to caster level, and damage dice caps exist. If you're taking on bigger beasties, you should be using bigger boom (and buff) spells. If you want these buff spells to be a major part of life at high level, there's nothing stopping you recreating the old versions at 6th level or so, like I said before. Sucks to be you, doesn't it? Leadership is one of the most underestimated feats around, in terms of bang for the buck. Think about it: you're effectively doubling your firepower/versatility, for the cost of one feat. If it was me, I'd have used some other mechanic to represent getting a sidekick, but it gets the job done. [/QUOTE]
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Shortened buff spell durations: Good or bad?
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