Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
Shotgun Houserules...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Albert_Fish" data-source="post: 737178" data-attributes="member: 1780"><p>Ok, we need to use Ken Hood's Grim-n-Gritty rules.</p><p>Get them if you dotnhave them. They are far more realistic than any other gun rule si have seen to date.</p><p></p><p>Short of having such rules lets assume you have 3 types of shotgun shells ( excepting the more bizarre flechette, , bola or phosphorous rounds)</p><p></p><p>Solid shot (slug)</p><p></p><p>Heavy shot (turkeyload and buckshot)</p><p></p><p>Light Shot ( anything for small game hunting particularly squab or squirrel)</p><p></p><p>Solid shot. These slugs are HUGE...i dug one out of the ground....it was the size of a half dollar ( out of a twelve guage). This should do more damage than any other single civilian weapon. it should also havea terrible range increment ( a ball of lead has horrible flight dynamics). Also its not really tracable as far as balistics go. ( hint, hint) By the way, most shot gun shot is untraceable . Plus these things would tend to knock you flat onyour butt if they did not kil you outright.</p><p></p><p>Heavy Shot</p><p> This stuff is big...real big. Its usually worse than the slug. But It tends to spread plus lacks the *punch* of a Slug. Earlier posters are right. Even with an open choke the spread will never be very big ( atleast at any effective range) What i would do is assume a shot gun blast have a 5 foot "stream" ( like a Black dragons Breath) giving the first target the normal chance to hit ( minus range) and each subsequent target an additional + 2 to AC</p><p></p><p>Light Shot</p><p></p><p>Tiny little pellets. Good for Sheat. Worthless vs a human being ( well not worthless but why would you use it ? Good God man, do you want to hear your victim screaming and moaning for minutes as he writhes and heaves afer you unload your tubular magazine into his body? Sick bastard...)</p><p></p><p>But i would give this a wider area of effect ( that is how it was designed anyhow, to hit fast , maneuverable prey) Say 5 foot "stream" for the first 5 feet then 10 foot pattern ( just pick a line of squares on the side of your target square) with the same penalties outlined above.</p><p></p><p></p><p>If you want the cone effect...go fora sawed off shot gun. If sawed off Very, VERY close to the chamber then you basically will have a cloud of lead belched in front of you every time you pull the trigger. Don't count on any range.</p><p></p><p>Then there are the Shotguns that make it al worthwile...such as the Stryker 12 ( if you like shot guns chekc this out!) its compact, fully automatic, and has no kick ( it can be fired with one hand).</p></blockquote><p></p>
[QUOTE="Albert_Fish, post: 737178, member: 1780"] Ok, we need to use Ken Hood's Grim-n-Gritty rules. Get them if you dotnhave them. They are far more realistic than any other gun rule si have seen to date. Short of having such rules lets assume you have 3 types of shotgun shells ( excepting the more bizarre flechette, , bola or phosphorous rounds) Solid shot (slug) Heavy shot (turkeyload and buckshot) Light Shot ( anything for small game hunting particularly squab or squirrel) Solid shot. These slugs are HUGE...i dug one out of the ground....it was the size of a half dollar ( out of a twelve guage). This should do more damage than any other single civilian weapon. it should also havea terrible range increment ( a ball of lead has horrible flight dynamics). Also its not really tracable as far as balistics go. ( hint, hint) By the way, most shot gun shot is untraceable . Plus these things would tend to knock you flat onyour butt if they did not kil you outright. Heavy Shot This stuff is big...real big. Its usually worse than the slug. But It tends to spread plus lacks the *punch* of a Slug. Earlier posters are right. Even with an open choke the spread will never be very big ( atleast at any effective range) What i would do is assume a shot gun blast have a 5 foot "stream" ( like a Black dragons Breath) giving the first target the normal chance to hit ( minus range) and each subsequent target an additional + 2 to AC Light Shot Tiny little pellets. Good for Sheat. Worthless vs a human being ( well not worthless but why would you use it ? Good God man, do you want to hear your victim screaming and moaning for minutes as he writhes and heaves afer you unload your tubular magazine into his body? Sick bastard...) But i would give this a wider area of effect ( that is how it was designed anyhow, to hit fast , maneuverable prey) Say 5 foot "stream" for the first 5 feet then 10 foot pattern ( just pick a line of squares on the side of your target square) with the same penalties outlined above. If you want the cone effect...go fora sawed off shot gun. If sawed off Very, VERY close to the chamber then you basically will have a cloud of lead belched in front of you every time you pull the trigger. Don't count on any range. Then there are the Shotguns that make it al worthwile...such as the Stryker 12 ( if you like shot guns chekc this out!) its compact, fully automatic, and has no kick ( it can be fired with one hand). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Shotgun Houserules...
Top