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General Tabletop Discussion
*Dungeons & Dragons
Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?
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<blockquote data-quote="Remathilis" data-source="post: 9462430" data-attributes="member: 7635"><p>name: the half-terminology has been deemed problematic to some people, implying half-breed stereotypes.</p><p></p><p>flavor: half-elves are a race that are not accepted by either parents (elves for not being pure, humans for being part other) and exist as outsiders to both. Half-orcs are children of violence feared by humans and tolerated by orcs. </p><p></p><p>Mechanics: both races get abilities similar to their non-human parents. Both packages are in general weaker than their nhp. They get no unique traits from their human side. Half-elves (without ASI) are weaker than elves and half-orcs are only likewise worse than the current orc. Both would need a new ability to make them unique from elves and orcs respectively. </p><p></p><p>Niche: half-orcs no longer need to be "PC playable orcs" because we now have PC playable orcs that aren't crippled or lopsided. Half-elves niche of being elves with better class options (AD&D) or bard elves (3e on) aren't relevant since elves can be any class since 2000 and races aren't built to be "the strong one, the quick one, the charismatic one" anymore. The only niche both fill is the mixed heritage one, which should be an option for every race rather than two specific crosses. </p><p></p><p>Which is the problem: the name is a problem, the flavor is a problem, the mechanics are nothing to write home about, and their niche has evaporated due to how the race rules have changed over the years. I'd rather have someone make a good mixed ancestry option than keep these two relics.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9462430, member: 7635"] name: the half-terminology has been deemed problematic to some people, implying half-breed stereotypes. flavor: half-elves are a race that are not accepted by either parents (elves for not being pure, humans for being part other) and exist as outsiders to both. Half-orcs are children of violence feared by humans and tolerated by orcs. Mechanics: both races get abilities similar to their non-human parents. Both packages are in general weaker than their nhp. They get no unique traits from their human side. Half-elves (without ASI) are weaker than elves and half-orcs are only likewise worse than the current orc. Both would need a new ability to make them unique from elves and orcs respectively. Niche: half-orcs no longer need to be "PC playable orcs" because we now have PC playable orcs that aren't crippled or lopsided. Half-elves niche of being elves with better class options (AD&D) or bard elves (3e on) aren't relevant since elves can be any class since 2000 and races aren't built to be "the strong one, the quick one, the charismatic one" anymore. The only niche both fill is the mixed heritage one, which should be an option for every race rather than two specific crosses. Which is the problem: the name is a problem, the flavor is a problem, the mechanics are nothing to write home about, and their niche has evaporated due to how the race rules have changed over the years. I'd rather have someone make a good mixed ancestry option than keep these two relics. [/QUOTE]
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Community
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Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?
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