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General Tabletop Discussion
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Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?
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<blockquote data-quote="pemerton" data-source="post: 9463467" data-attributes="member: 42582"><p>The 4e D&D PHB2 Half-Orc has the following abilities:</p><p></p><p style="margin-left: 20px">Ability Scores: +2 Strength, +2 Dexterity</p> <p style="margin-left: 20px">Languages: Common, Giant</p> <p style="margin-left: 20px">Skill Bonuses: +2 Endurance, +2 Intimidate</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Vision: Low-light</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Half-Orc Resilience: The first time you are bloodied during an encounter, you gain 5 temporary hit points. The temporary hit points increase to 10 at 11th level and to 15 at 21st level.</p> <p style="margin-left: 20px">Swift Charge: You gain a +2 bonus to speed when charging.</p> <p style="margin-left: 20px">Furious Assault: You have the <em>furious assault</em> power.</p> <p style="margin-left: 20px"></p><p style="margin-left: 20px">Encounter</p> <p style="margin-left: 20px">Free Action * Personal</p> <p style="margin-left: 20px">Trigger: You hit an enemy</p> <p style="margin-left: 20px">Effect: The attack deals 1[W] extra damage if it’s a weapon attack or 1d8 extra damage if it isn’t.</p> </p><p></p><p>The 4e D&D MM gives Orcs the following abilities, in its Appendix:</p><p></p><p style="margin-left: 20px">Ability Scores: +2 Strength, +2 Constitution</p> <p style="margin-left: 20px">Languages: Common, Giant</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Vision: Low-light</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Running Charge: When you charge, add 2 to your speed.</p> <p style="margin-left: 20px">Warrior’s Surge: You can use <em>warrior’s surge</em> as an encounter power.</p> <p style="margin-left: 20px"></p><p style="margin-left: 20px">Encounter * Healing, Weapon</p> <p style="margin-left: 20px">Standard Action * Melee weapon</p> <p style="margin-left: 20px">Attack: Strength vs. AC</p> <p style="margin-left: 20px">Hit: 1[W] + Strength modifier damage, and you can spend a healing surge. Increase to 2[W] + Strength modifier damage at 21st level.</p> </p><p></p><p>These are not significantly different mechanics. They have the same vision, the same languages, and the same bonus to charge speed. They both have a hp-oriented 1x/encounter ability. Half-Orcs also get a bonus damage die 1x/enc, and get a bonus to DEX rather than CON.</p><p></p><p>I can't comment on 5e D&D, but your claims about 4e are in my view very exaggerated.</p></blockquote><p></p>
[QUOTE="pemerton, post: 9463467, member: 42582"] The 4e D&D PHB2 Half-Orc has the following abilities: [indent]Ability Scores: +2 Strength, +2 Dexterity Languages: Common, Giant Skill Bonuses: +2 Endurance, +2 Intimidate Vision: Low-light Half-Orc Resilience: The first time you are bloodied during an encounter, you gain 5 temporary hit points. The temporary hit points increase to 10 at 11th level and to 15 at 21st level. Swift Charge: You gain a +2 bonus to speed when charging. Furious Assault: You have the [I]furious assault[/I] power. [indent]Encounter Free Action * Personal Trigger: You hit an enemy Effect: The attack deals 1[W] extra damage if it’s a weapon attack or 1d8 extra damage if it isn’t.[/indent][/indent] The 4e D&D MM gives Orcs the following abilities, in its Appendix: [indent]Ability Scores: +2 Strength, +2 Constitution Languages: Common, Giant Vision: Low-light Running Charge: When you charge, add 2 to your speed. Warrior’s Surge: You can use [I]warrior’s surge[/I] as an encounter power. [indent]Encounter * Healing, Weapon Standard Action * Melee weapon Attack: Strength vs. AC Hit: 1[W] + Strength modifier damage, and you can spend a healing surge. Increase to 2[W] + Strength modifier damage at 21st level.[/indent][/indent] These are not significantly different mechanics. They have the same vision, the same languages, and the same bonus to charge speed. They both have a hp-oriented 1x/encounter ability. Half-Orcs also get a bonus damage die 1x/enc, and get a bonus to DEX rather than CON. I can't comment on 5e D&D, but your claims about 4e are in my view very exaggerated. [/QUOTE]
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Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?
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