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Community
General Tabletop Discussion
*Dungeons & Dragons
Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?
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<blockquote data-quote="Remathilis" data-source="post: 9475645" data-attributes="member: 7635"><p>My point was that the 5e Community isn't a bunch of isolated individual games but share and intermix with each other. People use material from D&D, TotV, or other 5e based games because they are a common set of rules and expectations, even if the individual expressions differ. I don't think many people, for example, ONLY use Level-Up and never use material from any other 5e game, so the idea that if you are using Level Up and include a Tasha's subclass, you are no longer playing Level Up is patently absurd. The game you are playing is defined by the core rulebook you want, but because 5e material can be mixed in a way I can't mix Vampire or Shadowrun, its fair to call the 5e community as collective even if everyone in the 5e community is playing slightly different types of 5e. </p><p></p><p>Because the alternative is to balkanize 5e into specific types and variants (D&D 14, D&D 24, TotV, A5e, etc) and say each of those games are separate islands and mixing them no longer creates a collective identity. There is no 5e, there is only D&D, Level Up, Tales of the Valiant, etc, and mixing those games is akin to trying to Go Fish in Poker; just because they all use similar elements doesn't mean you should be combining them. </p><p></p><p>This is poignant because D&D 24 isn't a new game, its another expression of 5e. And the fact it can be mixed with the larger 5e community means it can draw on those resources the same way TotV can use Tasha's to plug gaps in its offerings. D&D 24 is heir to the same rich collection of content that all 5e games can use. That's what I mean by "its all 5e."</p></blockquote><p></p>
[QUOTE="Remathilis, post: 9475645, member: 7635"] My point was that the 5e Community isn't a bunch of isolated individual games but share and intermix with each other. People use material from D&D, TotV, or other 5e based games because they are a common set of rules and expectations, even if the individual expressions differ. I don't think many people, for example, ONLY use Level-Up and never use material from any other 5e game, so the idea that if you are using Level Up and include a Tasha's subclass, you are no longer playing Level Up is patently absurd. The game you are playing is defined by the core rulebook you want, but because 5e material can be mixed in a way I can't mix Vampire or Shadowrun, its fair to call the 5e community as collective even if everyone in the 5e community is playing slightly different types of 5e. Because the alternative is to balkanize 5e into specific types and variants (D&D 14, D&D 24, TotV, A5e, etc) and say each of those games are separate islands and mixing them no longer creates a collective identity. There is no 5e, there is only D&D, Level Up, Tales of the Valiant, etc, and mixing those games is akin to trying to Go Fish in Poker; just because they all use similar elements doesn't mean you should be combining them. This is poignant because D&D 24 isn't a new game, its another expression of 5e. And the fact it can be mixed with the larger 5e community means it can draw on those resources the same way TotV can use Tasha's to plug gaps in its offerings. D&D 24 is heir to the same rich collection of content that all 5e games can use. That's what I mean by "its all 5e." [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Should 2014 Half Elves and Half Orcs be added to the 2025 SRD?
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