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Should 4th ed be point and level based?
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<blockquote data-quote="William Ronald" data-source="post: 2707366" data-attributes="member: 426"><p>This may be at least something to consider. One of the problems that Second Edition faced in its later years was that DMs and players often struggled with all the options abailable to them.</p><p></p><p>Part of this is due to feat replication. Too many of the feats are similar in that they grant a bonus to related skills. Another problem are feat chains. Possibly a feat can be taken repeatedly to achieve improved effects --- sort of like levels of a feat.</p><p></p><p>One of my concerns about the approach of buying feats, hit points, and skills with points is the issue of balance in terms of a classes core abilities. For example, I could see some players having characters cut skills and feats down a little to improve hit points. (I am beginning to think that perhaps a d6 for hit points for primarily spell casting classes, a la <em>Arcana Unearthed/Arcana Evolved</em> might be a good idea -- especially at low levels.) </p><p></p><p>I think one thing that a future edition might want to do is consider what rules work the best for different concepts. Mind you, not everyone will be pleased with any change in the current rules. However, I imagine that we will eventually see a new edition. Perhaps getting a lot of feedback from players and GMs, as well as looking at the best ideas in the D20 industry and other games might be useful steps for WotC to determine what options to pursue for a future edition.</p></blockquote><p></p>
[QUOTE="William Ronald, post: 2707366, member: 426"] This may be at least something to consider. One of the problems that Second Edition faced in its later years was that DMs and players often struggled with all the options abailable to them. Part of this is due to feat replication. Too many of the feats are similar in that they grant a bonus to related skills. Another problem are feat chains. Possibly a feat can be taken repeatedly to achieve improved effects --- sort of like levels of a feat. One of my concerns about the approach of buying feats, hit points, and skills with points is the issue of balance in terms of a classes core abilities. For example, I could see some players having characters cut skills and feats down a little to improve hit points. (I am beginning to think that perhaps a d6 for hit points for primarily spell casting classes, a la [I]Arcana Unearthed/Arcana Evolved[/I] might be a good idea -- especially at low levels.) I think one thing that a future edition might want to do is consider what rules work the best for different concepts. Mind you, not everyone will be pleased with any change in the current rules. However, I imagine that we will eventually see a new edition. Perhaps getting a lot of feedback from players and GMs, as well as looking at the best ideas in the D20 industry and other games might be useful steps for WotC to determine what options to pursue for a future edition. [/QUOTE]
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