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General Tabletop Discussion
*Dungeons & Dragons
Should 5e have a "default setting" and cosmology?
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<blockquote data-quote="timbannock" data-source="post: 5812720" data-attributes="member: 17913"><p>I don't want a default either, really, but I'm not who D&D has to market to in order to gain money and broaden the audience: I'll buy a new edition's "core" product regardless, but I'll be picky about supplements based on my own, well-developed tastes over the past 25+ years.</p><p></p><p>Based on that, I think that they indeed *should* have a default setting, and it should be Faerun. I mean, that's their money-maker, with video games, best-selling novels, and everything else tied to it. Give D&D a strong brand image that helps sell the game, and you've got win...but they have to make that image LOOK REALLY GOOD, so Forgotten Realms needs to look different than WoW visually, needs to set itself apart from Tolkien, and needs to scream "Adventures Await Those Who Enter."</p><p></p><p>My other tangential point would to keep cosmology out of the core product(s), though. Planar adventuring is great, but doesn't need to be in the first book right from the get-go, and therefore I don't think the typical buyer of a new edition (or the first-time buyer of a D&D product) gives too cares as to what Plane Moradin resides in, or whatever. Cosmology can be revealed in a Manual of the Planes type book, a Planescape type setting, or through DDI, and should probably default to higher-level play, though -- especially if Planescape is coming back -- it should have plenty of supplemental material that works for all levels.</p><p></p><p>And bring back the Factions, if you do that! Post-Faction War sucks.</p></blockquote><p></p>
[QUOTE="timbannock, post: 5812720, member: 17913"] I don't want a default either, really, but I'm not who D&D has to market to in order to gain money and broaden the audience: I'll buy a new edition's "core" product regardless, but I'll be picky about supplements based on my own, well-developed tastes over the past 25+ years. Based on that, I think that they indeed *should* have a default setting, and it should be Faerun. I mean, that's their money-maker, with video games, best-selling novels, and everything else tied to it. Give D&D a strong brand image that helps sell the game, and you've got win...but they have to make that image LOOK REALLY GOOD, so Forgotten Realms needs to look different than WoW visually, needs to set itself apart from Tolkien, and needs to scream "Adventures Await Those Who Enter." My other tangential point would to keep cosmology out of the core product(s), though. Planar adventuring is great, but doesn't need to be in the first book right from the get-go, and therefore I don't think the typical buyer of a new edition (or the first-time buyer of a D&D product) gives too cares as to what Plane Moradin resides in, or whatever. Cosmology can be revealed in a Manual of the Planes type book, a Planescape type setting, or through DDI, and should probably default to higher-level play, though -- especially if Planescape is coming back -- it should have plenty of supplemental material that works for all levels. And bring back the Factions, if you do that! Post-Faction War sucks. [/QUOTE]
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Should 5e have a "default setting" and cosmology?
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