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Should 5E have Healing Surges?
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<blockquote data-quote="Nivenus" data-source="post: 5796638" data-attributes="member: 71756"><p>As stated above, I like healing surges well enough but there is a fundamental clash between hit points' stated RAW meaning and their implied meaning via game effects and their derivation from Constitution.</p><p></p><p>According to the rules, HP mean plot damage. But the fact that recovering them is called "healing," that successful attacks are usually described as causing physical damage, and the fact that they're derived from a stat that literally stands for physical durability kind of makes that official definition iconoclastic.</p><p></p><p>EDIT:</p><p></p><p></p><p></p><p>Not really. A doctor can aid or even speed up a patient's recovery, but they can't make that healing instantaneous in extreme cases. I prefer the same interpretation for magical healing - it makes it less cheap and more meaningful, in my mind.</p><p></p><p>Note that I'm fine with magical healing working <em>better</em> than regular healing, but I think there is as much a need for a hard cap on its effectiveness as there is for mundane healing.</p></blockquote><p></p>
[QUOTE="Nivenus, post: 5796638, member: 71756"] As stated above, I like healing surges well enough but there is a fundamental clash between hit points' stated RAW meaning and their implied meaning via game effects and their derivation from Constitution. According to the rules, HP mean plot damage. But the fact that recovering them is called "healing," that successful attacks are usually described as causing physical damage, and the fact that they're derived from a stat that literally stands for physical durability kind of makes that official definition iconoclastic. EDIT: Not really. A doctor can aid or even speed up a patient's recovery, but they can't make that healing instantaneous in extreme cases. I prefer the same interpretation for magical healing - it makes it less cheap and more meaningful, in my mind. Note that I'm fine with magical healing working [I]better[/I] than regular healing, but I think there is as much a need for a hard cap on its effectiveness as there is for mundane healing. [/QUOTE]
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Should 5E have Healing Surges?
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