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General Tabletop Discussion
*Dungeons & Dragons
Should 5E have Healing Surges?
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<blockquote data-quote="NewJeffCT" data-source="post: 5797352" data-attributes="member: 10784"><p>Also, just curious, it seems that a lot of people have a problem with healing surges in combat making hit points bounce up & down.</p><p></p><p>Prior to 4E, or with Pathfinder, did healing just not happen in combat in your games? Was it almost always done post combat with wands, scrolls & potions, plus whatever else the cleric could add?</p><p></p><p>I've been playing D&D since the late 70s and I've always seen healing go on within combat - be it the cleric casting Cure Light Wounds, somebody pulling out a Potion of Healing & chugging it or the paladin laying his hands on somebody. </p><p></p><p>Heck, my 3.5E game ended a couple of years ago and one of the turning points in the penultimate battle was when both sides were around level 17, but almost everybody was really low in hit points on both sides... the PC cleric managed to cast a Mass Heal and get almost the entire party. So, the PC dwarf with 16 hit points is then cured of 170 points of damage and is now at 186, while the elf paladin with 5 hit points is now back up to full around 150, etc. Then, right before the evil priestess was going to do the same for her side, the PCs managed to cut her down, thus leaving the bad guys all with low hit points and the PCs at or near full.</p><p></p><p>The battle also featured individual Heal and Revivify spells on both sides. So, both sides were a lot more up & down in hit points than in any 4E game I've seen since.</p></blockquote><p></p>
[QUOTE="NewJeffCT, post: 5797352, member: 10784"] Also, just curious, it seems that a lot of people have a problem with healing surges in combat making hit points bounce up & down. Prior to 4E, or with Pathfinder, did healing just not happen in combat in your games? Was it almost always done post combat with wands, scrolls & potions, plus whatever else the cleric could add? I've been playing D&D since the late 70s and I've always seen healing go on within combat - be it the cleric casting Cure Light Wounds, somebody pulling out a Potion of Healing & chugging it or the paladin laying his hands on somebody. Heck, my 3.5E game ended a couple of years ago and one of the turning points in the penultimate battle was when both sides were around level 17, but almost everybody was really low in hit points on both sides... the PC cleric managed to cast a Mass Heal and get almost the entire party. So, the PC dwarf with 16 hit points is then cured of 170 points of damage and is now at 186, while the elf paladin with 5 hit points is now back up to full around 150, etc. Then, right before the evil priestess was going to do the same for her side, the PCs managed to cut her down, thus leaving the bad guys all with low hit points and the PCs at or near full. The battle also featured individual Heal and Revivify spells on both sides. So, both sides were a lot more up & down in hit points than in any 4E game I've seen since. [/QUOTE]
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Should 5E have Healing Surges?
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